Can't believe Mario is getting Dark Souls style multiplayer
Hazzard
Having used tailwind a little bit, I have nothing but praise for it. Effortless copy/pasting of components with confidence, really nice look by default, easy tweaking, absolutely no management or planning required to organize your CSS, and it's all right there, directly on your html, never anywhere you have to hunt for it. Feels very freeing to just... not think about CSS at all.
And the "clutter" really is fine, modern IDEs with good syntax highlighting, plus a tailwind extension to help complete the class names and clean up accidental duplicates or conflicting properties, and you're good.
Man, as someone new to F1, I don't get the hate either. I hear people talk about legends like Schumacher all the time, and I think to myself, man, I wish I could've seen him in his prime, I wish I could've experienced that. And Max is absolutely a legend of that calibre. These records don't lie, we'll be debating if Max is the GOAT twenty years from now, and it really pleases me that I'll get to say that I saw those records set and this legend at his peak.
Watching a race go crazy, and wondering if maybe Max will put it in the wall, like with that scare at Eau Rouge in spa, or seeing a questionable tire decision that drops him down the order, or having to start in the rain with 5 laps left, all the while wondering if he'll manage to hold up his once in a lifetime bid for a world record?
It may not be as exciting as the crazy battles happening behind him, but it's crazy to me how many people want to call it boring. Or hell, how many call the whole season boring, despite the rest of the grid seeing these insane swings in position.
Unfortunate for Daniel, but excited to see more of Liam. Seriously impressive drive last weekend, to even keep it on the road in those conditions, with virtually no experience in an F1 car, but then placing above Tsunoda? That's a dream result no one could've anticipated. Eagerly anticipating seeing him run again, with an actual chance to prep a little, and to do the practices, to see if he can keep it up.
Dang, this just makes me impressed at what you've managed on your first outing with React Native. You've got impressive design sensibilities to get so much right that you're still one of the best apps out there.
Hopeful this rewrite gives you the technical foundation you've been looking for, so that this can continue building into the best app it can be!
Agreed. The upload schedule has been a holy grail within LTT for a long time, and I truly believe it's the root of all of this, yes, even the sexual harassment. When do you have time to make good HR policies? Pull people into HR for reprimanding? Have opportunities for others to second guess decisions? Do training? Or heck, even just have less tired and irritable people making in-the-moment stupid decisions?
This uncompromising maximum velocity hurts everyone, and I hope they keep never bring it back to this pace, even after the process improvements they have planned.
Yeah, this certainly raises to mind the times I've heard them discuss on WAN Show how employees have inquired about reducing the release schedule, and how that's not considered a real option. That decision has costs...
Frankly, this whole situation boils down to exactly what I expected. LTT has always produced content at an insane velocity, and issues like these are the inevitable results. Miscommunications, errors that need to be tidied up, and compromises such as that water block video not being redone with the proper setup. LTT doesn't have the ability to reverse course on an emergency like that, they're already at breakneck pace so that they can't make a change of that scope without missing deadlines. If it wasn't this, it would've been something else.
Is that evil? I don't know. It's the business strategy they've gone with, and much of why they're in the position they are. An LTT that put out half the videos they do may have never made it to this position. This is a good wake up call as to the costs of that kind of operation, and it's up to you how you choose to react to this.
Exactly the mistake threads just made, trying to capitalize on twitter's rate limiting fiasco. The "general public" is extremely fickle, and Reddit will give us more opportunities.
I'm not sure I understand your position here, because voting is such a minor part of the system. A troll that only trolls by upvoting and downvoting isn't much of a threat, unless they've got a dozen alt accounts or a botnet, both of which are different situations that should be handled differently. "The definition of a troll" is ridiculous hyperbole.
And as far as bans are concerned, that's a moderation problem, not your role as an individual. I've never suggested votes should be completely untraceable, that'd be patently ridiculous and remove the ability to actually handle vote manipulation. Moderators and admins should obviously have that access, as I've asserted in this thread.
I'm also not advocating my votes be anonymous, I'm fine with having them public on my page. That alone gives you the complete ability to make a judgement about me as a person, or whatever it is you want to do with that. What I'm suggesting is that a user who's just been downvoted shouldn't have a trivial way of linking it to the individual who downvoted them in order to harass them.
Frankly, the impression I'm getting is that you're not actually paying much attention to the case I've made, and are instead just using my comments as a platform to have a completely different argument that you're passionate about. That's the ONLY way that you could have missed my point so entirely, and come to the conclusion that I could ONLY be a troll or a moron.
It's not being a troll, downvotes are part of the system for a reason: suppressing toxicity. If you downvote a toxic comment to push it down in the algorithm, there shouldn't be a risk of that toxic person deciding they have a grudge and attacking you personally. Otherwise you risk downvotes not being used for their intended purpose, and an overall more toxic environment.
Oh, good! I honestly kinda expected Bethesda to do nothing about the missing PC options, especially DLSS. The platform clearly hasn't been their priority.