I didn’t know about this. Thanks for informing me!
ConsistentAlgae
No joke. I still have mine from back in the day and I took notes on this shit and still have no idea what it’s about.
In the deepest pits of my soul - I hate you. I haven’t thought of that in 10 years damn it.
Have you played Judgement? It was supposed to be the successor to Yakuza.
I really liked the Yakuza games. They’ve improved a lot over the years, the story is engaging, and there’s tons of fun side stuff to do. Although the audio is all in Japanese, so you have to read subtitles.
I got called back in after “essential employees” became a thing during Covid. I’d been out for 3 days remote work. A month later everyone got called back.
When they found out I’d been back nearly a month before them they asked why I had to come back in.
“How do you know you have slaves if you can’t see them?”
Harambe might still be kicking around…
Jokes aside your right.
Just that it’s fairly similar across other industries. It’s a pretty common thread in most industries when people try to force things through without planning properly.
Also I wasn’t ranting about other industries, just making a note that it occurs everywhere. Profit for profit sake has made a lot of industries worse, including the gaming industry.
Edit: do you think QA/QC and development work only occurs in the gaming industry?
Imagine the world we would have had if he was President.
It fails downwards. And I know that doesn’t make sense but when you push something through as fast as possible everything below it falters.
QA is garbage, QC is garbage, development becomes garbage because of those fast timelines because something has to be cut. You can’t do everything you need to do with shorter timelines - and that’s where it becomes “in the name of profit”.
Sysadmin - can confirm.
Have a VP wanting to ram a newly acquired Europe entity through a migration and I am just yelling in every meeting about regulations. No one gives a shit so I’m just making them sign everything they say. CYA in full deployment.
Thank you - for a second I was like… what?