Wow! Thanks!
That's an exceptional write up that I'm gonna have to read a few times to fully understand it.
Wow! Thanks!
That's an exceptional write up that I'm gonna have to read a few times to fully understand it.
Ahh, that makes sense. Lol. I'm stubborn so I probably would have handcrafted myself some science to get the bots.
I also wasted about 100 rockets bringing nukes to Vulcanus because I needed cliff explosives, and didn't have them yet.
Thanks to both of you for the resources :)
The main thing I have problems with right now is how to tell a ship to stay put long enough for the cargo to load. I want my first ship, that I call Charon to go to and from Nauvis and Vulcanus. At Nauvis I want it to load 1200 blue chips, and load 4000 Metallurgic Science packs and 1000 Tungsten Plates at Vulcanus. They offload just fine because I have my requests set up at the Cargo Landing Pad, but if there isn't enough stuff already made, they don't wait for the rest of the cargo.
I don't know if I need to use a fullfill all requests or any request or what. I never learned how to use trains either.
I'm 44 years old, and have been gaming practically since I was born. My parents played D&D, and video games with us kids.
Also a lot of those totals are artificially inflated because I can leave the game running to finish a long task, especially Factorio and DSP
Well they keep updating it, so it may not have been there, unless you made a chest sphere and didn't label the chests.
Per my steam library:
Factorio: 3,375.4 hours
Dyson Sphere Program: 2,505.9 h
Stellaris: 2,236.6 h
Terraria 2,629.9h
Skyrim: 1,239.5 h
Dungeon Defenders only has 600 hours on Steam, but I'm well over 2000 hours between Steam and PS3/4
I've also got a few thousand hours in Just Cause 2&3, as well as several Gran Turismo games and Forza Motorsport games. Morrowind probably has 2-3000 hours, oh and I'm not allowed near Sid Meier's Alpha Centauri anymore.
Secret of Mana and Chrono Trigger are probably up there as well since I'll replay them every decade or so.
I'm stumped on Vulcanus. I have a "base." It's safe, but I want to scale up, and I've never made a megabase or figured out rails and circuits. I'm slowly figuring out circuits. I can at least limit chests with them now, across multiple chests so I can limit how much of X is being made. Train interrupts I don't understand, so I have to move my spaceships manually.
Bots only need like either 100 or 200 blue science packs. How did you spaghettify your base so much that you couldn't just pick up the components and stuff them into a chest that feeds a couple assembly machines?
Happy Cakeday! 🍰🎂
IIRC in Latin the letter "I" as in India, was used for "J" sounds. So it would be Iesus.
Didn't Loki die? I'm almost certain Bartleby stabbed Loki to death, before Alanis exploded Bartleby's head by "speaking."