this post was submitted on 17 Nov 2024
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Factorio

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A Lemmy community for the game Factorio made by Wube Software.

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[–] AngryCommieKender@lemmy.world 3 points 14 hours ago (6 children)

I'm stumped on Vulcanus. I have a "base." It's safe, but I want to scale up, and I've never made a megabase or figured out rails and circuits. I'm slowly figuring out circuits. I can at least limit chests with them now, across multiple chests so I can limit how much of X is being made. Train interrupts I don't understand, so I have to move my spaceships manually.

[–] pixelscript@lemm.ee 3 points 12 hours ago (5 children)

If there's anything you're curious to know or if you'd like some advice on anything specific, I'd be more than happy to answer the best I can.

I just spent this weekend staying up to 9 AM the next day trying to comb our bootstrapping spaghetti on Vulcanus into a factory that can actually do something at some kind of scale, so I'm very fresh to the problem, lmao.

[–] AngryCommieKender@lemmy.world 3 points 10 hours ago (1 children)

Wow! Thanks!

That's an exceptional write up that I'm gonna have to read a few times to fully understand it.

[–] pixelscript@lemm.ee 3 points 9 hours ago

Feel free to ask for anything else if you get stumped again, or if anything I said was unclear.

If/when you start getting into trains, signals might require some explaining. I remember having a difficult time gripping the concept of block signaling when I had to learn it for the Minecraft mod Railcraft, which has a very similar structure to Factorio's rail system.

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