Aielman15

joined 1 year ago
 

Cloud Imperium Games, the developer of Star Citizen, has mandated its developers to work seven days a week to meet deadlines for Citizencon on October 19th.

[–] Aielman15@lemmy.world 23 points 3 days ago (5 children)

It's insane that Nintendo feels the need to go after the strugglers that play on emulator, despite their console being the most successful on the market, still selling like crazy after almost a decade, and with the successor being one of the most anticipated consoles ever. That line must go up, even if it's just an inch more.

Fuck Nintendo.

[–] Aielman15@lemmy.world 4 points 3 days ago

Lords of the Fallen - The Lords of the Fallen: The return of the Fallen Lords, Part 2/368

[–] Aielman15@lemmy.world 7 points 3 days ago (1 children)

I remember playing MGS as a kid and thinking "graphics will never get better than this".

It didn't age well, but I still think of it as one of the most witchcraft-powered games I've ever played. I still can't believe that they were able to craft such gorgeous environments and fluid, cinematic cutscenes on the PS1.

To his day, it's still one of my favourite games ever.

[–] Aielman15@lemmy.world 70 points 4 days ago (9 children)

Sony looking at the rotting corpse of Xbox and taking notes. But only the wrong ones.

[–] Aielman15@lemmy.world 24 points 1 week ago (1 children)

I blame the news outlets for making it public and screaming from the rooftops that they were bypassing it.

It's not the journalists' fault if they are informing people of the existence of something. And the idea that gamers would've been able to enjoy the mod without Sony noticing if journalists never spoke of it is dumb.

So anyone have a copy saved?

I'm still able to download the file from the original link.

https://www.nexusmods.com/godofwarragnarok/mods/22?tab=files&file_id=74

This was the original description of the mod:

Notes
This project does not touch or modify any original game code and is NOT intended to encourage the piracy.

  1. Download the latest release
  2. Copy the version.dll and PsPcSdk.dll to the game folder
  3. Enjoy!

Troubleshooting:
If you still encounter the login screen error, make sure to remove this file first:
C:\Users[Username]\Saved Games\God of War Ragnarök[AccountID]\userpreferences
Upon the first popup when it asks to link the Steam account, press "NO" button.

It's worth mentioning that the mod could stop working with future updates of the game, however.

[–] Aielman15@lemmy.world 4 points 1 week ago* (last edited 1 week ago)

This is coming to PC, Xbox and Nintendo Switch as well (source: Twitter). I've not played them but I've heard good things about these games, so it's nice that they made them available to the modern audience.

Many old JRPGs are fairly grind-prone, though. I wonder if they'll introduce some QoL features like the FF remasters, such as a fast forward toggle. And from what I'm hearing, the western release was altered to be more grindy, so I'm curious to see if this is a straight port of that version, or if they restored the original progression as it had been conceived.

[–] Aielman15@lemmy.world 27 points 1 week ago* (last edited 1 week ago) (2 children)

https://blog.playstation.com/2024/09/24/horizon-zero-dawn-remastered-is-coming-to-ps5-pc-october-31-2024/

Horizon Zero Dawn Remastered features over 10 hours of re-recorded conversation, mocap and countless graphical improvements that bring the game to the same visual fidelity as its critically acclaimed sequel Horizon Forbidden West. [...] The story’s many compelling characters have been upgraded, bringing them in line with current generation advances in character models and rendering.
The audio experience in Horizon Zero Dawn Remastered has been significantly enhanced. We’ve completely revamped the sound mix, now supporting PS5 Tempest 3D Audio Tech2 for higher-order ambisonics and Atmos rendering for an immersive soundscape. Our sound design has also seen major improvements, with hundreds of improvements both in-game and in the cinematics.
[...] We’ve integrated custom haptics for the DualSense controller throughout the game, providing tactile feedback that heightens immersion. Additionally, we’ve introduced a new optional accessibility feature that utilizes sound and haptic feedback to notify players of interactable elements, such as pickups, that were previously only indicated visually.
[...] The PC version (Account for PlayStation Network required on PC) on Windows includes the PlayStation overlay with Trophy support and has its own set of features, such as support for ultra-wide resolutions and the latest performance enhancing technologies like NVIDIA DLSS 3 and AMD FSR 3.1 with frame generation. [...]
Many of the accessibility features that were first introduced in Horizon Forbidden West have been included for this Remastered version as well; remappable controls, haptic cues, and various assist toggles will enable all players to fully enjoy the game.
For those that have already played it, we’ve made sure that your old save games will work; [...]
For existing owners of Horizon Zero Dawn (PS4, PC) and/or Horizon Zero Dawn Complete Edition (PS4, PS5, PC): you can upgrade to the digital version of Horizon Zero Dawn Remastered for $9.99 on both PlayStation 5 console and on PC (via Steam or Epic Game Store). This includes fans who added the game to their libraries during PlayStation’s Play At Home initiative.
Owners of the Horizon Zero Dawn PS4 game disc can access this offer by inserting the game disc into their PS5 console (and will need to keep the disc inserted each time to play the game).
[...]PS4 game disc owners who buy the PS5 Digital Edition disc-free console will not be able to access the upgrade offer.
For new fans, the game can be purchased for $49.99 on PlayStation Store, Steam, or Epic Game Store. You will receive the Horizon Zero Dawn Complete Edition.

Emphasis is mine.

This is just a glorified update, not a remaster. For the most part, it's a cashgrab and I would be hard pressed to justify the full price point they are asking for this thing. At least they are offering the update at a discount for existing customers.

But it's hilarious that the existing customers who bought the game physically and then bought their new flagship console apparently are not entitled to the discount. I don't understand if Sony just doesn't care about the PS5 Pro and its users, or they think that people will buy the console + external disc tray for this?

Oh, and now the game requires a PSN account on PC as well, and they only mentioned Steam and Epic Store despite the game being also released on GoG.

[–] Aielman15@lemmy.world 2 points 1 week ago* (last edited 1 week ago)

Happy to see this one finally released outside of Apple Arcade. It's wild that it was an Apple exclusive to begin with.

[–] Aielman15@lemmy.world 2 points 1 week ago

Robert Silverberg's "The man in the maze" is a cool science-fiction book based on the Greek play Philoctetes. Iirc it's a very short story (maybe about one or two hundred pages), I don't remember the exact length but I recall reading it in one sitting. It is a very character-driver story where the "maze" itself is an allegory about mankind, isolation and disability, but it is very much enjoyable as a casual read as well.

The protagonist ("man in the maze") is an astronaut who has been somehow cursed to always radiate its emotions in such a way that others, even his family, find repulsive, so he self-exiles to a remote and long-dead planet to live the rest of his life in isolation. But when an alien species makes hostile contact with humans, he is needed again, as his "curse" is the only way to properly communicate with them and maybe convince them that humans are sentient beings and thus their equals.

[–] Aielman15@lemmy.world 7 points 1 week ago

They're not the worst thing ever, but I'm happy when a game finds another way to challenge the player that isn't "throw an enemy encounter at the player every ten steps".

Nowadays I particularly enjoy games where the encounter is fought on the map itself instead of having a transition screen and a separate map. Games like Sea of Stars, or Yakuza Kiwami for example. I find that removing the transition screen also removes much of the tedium I feel with enemy encounters in video games.

 

The entire staff of one of gaming's most beloved publishers walked off the job in early September. Why?

[–] Aielman15@lemmy.world 34 points 2 weeks ago

From the article:

"Conversion therapy," also known as “reparative therapy,” is a debunked practice that attempts to forcefully change the gender identity or sexual orientation of the patient, which has often been compared to "torture" by its recipients and health care providers alike.

I'm writing this because I was also making the same mistake. I read "Kentucky bans conversion therapy" and I jumped to the conclusion that a republican was banning gender-affirming surgery or something like that (also because I'm not American and I'm not familiar with who Beshear is: he's actually a Dem politician).

 

“They say cricket is not for Italy. But I’ll tell you the truth: it’s because we are foreigners"

 

As spotted by Windows Central, though, Jyamma CEO Jacky Greco later went into additional detail on Discord. Following a community manager's statement dismissing speculation the studio had been "paid by Sony", Greco shared his own frustrations relating to the delay. "You can ask Xbox why they haven't answered us for two months," he wrote. "Obviously they don't care about Enotria and they don't care about you... We've Xbox Series X/S version ready, but we can't proceed with submission and release, I spent a lot of money for porting and they decided to ignore us."

A similar statement also appeared on Enotria's X/Twitter feed. After a fan inquired about the "main challenge" holding up release, Jyamma wrote, "Communication with Xbox. The game works fine on Series S and X but we cannot go through the submission process and they can take even two months to reply to us."

Greco later shared a little more on the issue the studio had enountered, explaining it was unable to open Enotria's Xbox store page and submit the game - something Microsoft's support teams reportedly initially took responsibility for, before further communications were ignored. "We really want to release the game on Xbox ASAP," Jyamma added elsewhere, "but with lack of communication on their side it is a hard task indeed."

The suggestion seems to be things might be resolved pretty quickly if Jyamma could get a response from Microsoft, but in the meantime, Enotria: The Last Song will only be available for PlayStation 5 and PC when it launches on 19th September.

 

"In a Thursday statement to multiple outlets, including Forbes, Wizards of the Coast, the Hasbro division that publishes Dungeons & Dragons and games including Magic: the Gathering, denied the rumors, claiming while the company has multiple partnerships with Tencent, “we are not looking to sell our D&D [intellectual property],” and the company would not comment any further on “speculation or rumors about potential M&A or licensing deals.

[...]

The Speed Daily report also claimed Larian Studios—the Belgian video game company behind the popular Dungeons & Dragons-based “Baldur’s Gate” games—was originally a possible purchaser of the IP but lacked the funding, and has since served as an intermediary between Hasbro and Tencent, which invests in Larian. But in a post on Thursday, Larian CEO Swen Vincke dismissed the rumors".

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