0x0

joined 1 year ago
[–] 0x0@social.rocketsfall.net 2 points 1 month ago (1 children)
[–] 0x0@social.rocketsfall.net -2 points 1 month ago (5 children)

I'd say around half of the games I play on Linux require some kind of special launch script, specific Wine version, or even different versions of Steam to run properly. It's nowhere near as simple as people make it out to be.

[–] 0x0@social.rocketsfall.net 1 points 1 month ago

Hmm, good question. I'd imagine they're very similar (if not identical.) Don't know, however. Mine is self-compiled from source, but when I tried Arch's LTS package it didn't crash either.

[–] 0x0@social.rocketsfall.net 1 points 1 month ago (2 children)

I believe 6.6 is the current LTS version. A similar crash to the one you describe in the OP started happening to me in the 6.7 kernel. If you check my posts, I have a writeup on it.

[–] 0x0@social.rocketsfall.net 1 points 1 month ago (4 children)

Try the LTS kernel. Fixed a similar crash for me.

[–] 0x0@social.rocketsfall.net 14 points 2 months ago

Warframe at 28 is nice. The devs acknowledge Proton and even accept bug reports for those using it. Very cool chart overall.

[–] 0x0@social.rocketsfall.net 3 points 2 months ago

Unlikely to help, but while you're experimenting: PROTON_LOG=1 PROTON_LOG_DIR="/tmp/" WINEDEBUG="-all" fixed some extremely annoying hangs during loading screens for me. Probably a 1 in a million chance it helps in your case, but who knows.

[–] 0x0@social.rocketsfall.net 3 points 6 months ago

Tasks.org is great. I use it with a CalDAV server.

[–] 0x0@social.rocketsfall.net 11 points 6 months ago (2 children)

An unfortunate part of the fediverse is that it attracts people who were too obnoxious for even the more annoying parts of Reddit/Twitter/etc. I've made plenty of attempts to "get into" Mastodon and can confidently say that's a miserable experience across the board if you aren't willing to do the work to curate your feed. Even if you do get a feed that is free of bad actors, conversations rarely veer off-course from Linux, programming, computers, tech, etc., at which point that's fine, I guess, but it's hardly diverse. Also, for all the complaining about "techbros" ruining the fediverse, it sure is full of them.

I have more faith in Bluesky currently. If they're able to achieve their own kind of federation then I'll gladly jump ship since their userbase is a lot friendlier and more diverse that Mastodon IMO.

[–] 0x0@social.rocketsfall.net 21 points 7 months ago

His meltdown after he launched Rust on Linux and then found out his mouse wasn't supported by Ubuntu is one of the all-time greatest tweet threads. The fact that it was a mouse that ultimately sent him into the anti-Linux spiral that resulted in people being able to refund the game regardless of hours played is extremely funny to me.

If you give this guy money then I don't know what to tell you. He detests Linux users and has said as much while still taking money from them.

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submitted 7 months ago* (last edited 7 months ago) by 0x0@social.rocketsfall.net to c/linux@lemmy.ml
 

As of Linux 6.7 I'm getting hard freezes that require a power cut to reset (sysrq doesn't work.) Happens at both idle and load anywhere from 5 minutes in to an hour. Running journalctl --follow and dmesg -w (both as root) reveal nothing at the time of the crash. Kernel version 6.6 continues to be 100% stable.

System:

  • Distro/Kernel: Arch Linux 6.7.arch3-1
  • CPU: AMD Ryzen 5 2600X
  • GPU: AMD RX580 8GB via AMDGPU
  • RAM: Some configuration of 16GB at 2667 MT/s.
  • WM: SwayWM

I'm unsure how to go about properly reporting a bug if no errors are being generated.

Any advice?

I'm not alone on this apparently (warning, it's reddit.)

 

TL;DR: PROTON_LOG=1 drastically improves performance in Warframe.

I've been dealing with persistent stuttering and general slowdown in Warframe, particularly when assets were loading in upon startup and especially during loading screens. Generally, once I would get into actual gameplay things would be smooth (according to both myself and Mangohud,) but going from a hub to an open world area would completely tank performance or even outright halt rendering for 30 to 40 seconds in the worst-case scenario.

I decided to start poking into what was happening and immediately found out that PROTON_LOG=1 completely solves all of these problems. The longest loading time (30 seconds or so) is now 5 seconds. Missions load almost instantaneously.

The generated log is extremely verbose at around 1MB a minute. I don't see anything obviously wrong, but then again the game is working as it should.

Why is this? Wouldn't not generating the log be faster?

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