What I love is that means this game would have been a success at 100k concurrent. That makes this a runaway success. Hopefully other triple As are paying attention to what Larian is doing.
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That's awesome. Also the lack of micro transactions makes me want to support them more. I kinda wish they had a donate button or something.
The donate button is buying the game and their previous titles.
Especially Divinity 2: Original Sin.
Or gift friends. Then play with them
When you’re out of friends, gift to random strangers!
The digital deluxe upgrade is basically that. You get some bonus stuff like extra bard songs, some cosmetics I think and the official Soundtrack. Stuff like that.
You could always buy a second copy to gift to a friend. Then you'd be able to play together on top of giving them another sale!
I almost never buy a game on opening day for full price. But fuck microtransaction nonsense -- as soon as the devs made an official statement about it, I was on board.
Good thing is, it runs flawless on my Linux desktop too 👍 Just one of the best games I played in years. Good it payed out for larian to invest so much time into it. Maybe a good example for others that you do not need to rush a launch.
I love Lemmy. Geeks are everywhere. Linux is everywhere.
Seeing "runs flawless on my Linux desktop" on a gaming community is awesome! :)
Can we all take a moment to appreciate Proton? Shit is basically magic as far as I'm concerned.
GE-Proton too, that dude does good work.
I can also mention that it works flawlessly on Linux even with the GoG version (still through proton). It's uncommon for such games to be on GoG day one, and I wouldn't have bought it otherwise.
We need to support and embrace this kind of games and studios more. They put so much love and effort into the game. But in the end, this game will probably profit as much as what Fortnite make in a couple months.
It's always sadden me to know that even something as successful as Elden Ring, which sold 20 millions copies and made 1.2 Billion dollars, is nothing compared to what microtransactions make in games like CoD (2 Billion dollars per year) or Fortnite (over 5 Billion dollars per year).
And people complain why they "don't make good games anymore".
The saddest thing is that with the destruction of the media over the past 20 years, I'm still waiting to hear whether it's actually any good or not.
It's super fuckin good. If you liked dos2, it's basically that but with more immersive conversations, more potential dialogue trees, more DnD like, and more titties and dongs.
It's very good. Larian studios really went above and beyond with the level and attention to detail. The replayability is incredible. Most streamers are still on act one and there is no shortage of stuff to do. Edit: autocorrected a word
Latharian studios
Guessing some kinda typo/autocorrect business going on here, but just to cover the bases, it's Larian, not Latharian.
It’s good, best with a group
Definitely not unless your group is insanely dedicated to keeping it serious. All it takes is one person who doesn't care about lore or the story or some NPC talking to rush through something or make a joke and completely take you out of it. I could never play it in a group on my first serious play.
Just like regular D&D!
it's best in any format, imo. shaping up to be my all-time favorite game.
Fucked a tiefling with my dragon penis, 10/10
I don't hear much talk of the optimization but the simple fact this is running great on a wide range of devices says a lot of the engineering prowess of the studio. Its amazing how well this game is runningnon my five year old machine. I know thats not too old but some new games make my cooling loop hot and this one doesn't even make my components work that hard.
Seems like the pre release was more demanding/less optimized. Running Fedora 38 and proton. Combined with the Vulkan option it's been fantastic. And I think this weird glitch I was having two nights ago has already been patched ʘ‿ʘ
Specs: ryzen 5 1400, 16g ram, and a Radeon 5500xt. I had bumped a few options down on ultra, shadows to medium, and fog medium. Didn't need to, but it's helped without any noticeable graphic difference.
Odd headline. Seems very rooted in the assumption of online gaming these days to me but then you get in and the article is basically just saying the game is a huge success, which is great news I'm sure we can all agree. :)
I mean yeah, bear sex
As someone who hasn't ever really gotten into cRPGs before, how is the game? Is it hard to get into/is there a big learning curve to this game?
It’s heavy on the D&D 5e rulebook, if you have any level of familiarity with that it will all come naturally.
If you don’t, that’s ok too, they did a really good job describing rolls, saving throws, attack rolls, etc, in the guided tooltips.
If you haven't played a game like this, there is a learning curve. I've been playing stuff like this for decades and there's still lots to explore, in purely mechanical terms, with BG3.
That said, it is very much worth the initial investment. I found playing Divinity 2: original sin very much prepared me for BG3. You could start there a little more cheaply before delving into this expensive title. At least then you can see if you enjoy this style of game.
Being familiar with dnd 5e will give you a head start in the basics. Things like how ability scores and combat/social interactions can play out. But not necessary. They've changed quite a few minor things that deviate from the tabletop game that I've found myself having to actually unlearn dnd.
Monks are actually useable. Went with a 4 elements subclass. So I have a mix of spell-like abilities for range, and can still smack things with my staff and fist.
The main thing is, being aware of the micromanaging you'll have to do in combat. Don't be afraid to use consumables. And explore! I'm still only in act 1.( I've had pre release for over a year, so I'm taking it slow to see what changes are in the actual release).
And like regular DND, positioning is really important. Use the environment to your advantage: block line of sight, have the high ground, use spells that have an AOE to drive enemies where you want them to be.
If you go charging into the middle of the open room surrounded by baddies you're probably gonna get wrecked.
This makes me so happy to read. Thanks
Well deserved, haven’t play it a lot personally but friends are very much still raving about it after playing for 20+ hours, so well worth it.
Asking as someone who plays DnD 5e, how much of the fun of this game is in playing multiplayer with a consistent party?
Why is it a problem that IT was not prepared for so many concurrent players? Yes, it has multiplayer, but it's mostly a single-player game. Did they pull a Diablo?
They didn't pull a Diablo because you don't have to wait in a login queue to play single player.
That's wonderful!
I wish my shitty ADHD-OCD mix brain would let me play it instead of doing shit through a system or something. I can't even play anything I want to cuz I'll feel bad that I'm not something the universe would want me to
750k concurrent players several days after release, quite the feat!