this post was submitted on 13 Apr 2024
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Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

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[โ€“] surely_not_a_bot@lemmy.world 1 points 7 months ago

Good for them. Respect++.

[โ€“] Plastic_Ramses@lemmy.world 1 points 7 months ago

I've got to imagine Epic is pretty pissed at Unity right now. Both had a pretty sweet gig "competing" against each other.

But since Unity's brain-dead maneuver, we suddenly have a foss alternative to both, and they might actually have to innovate now.