this post was submitted on 04 Jul 2023
36 points (95.0% liked)

Diablo

6544 readers
2 users here now

For discussion, memes, and everything Diablo.

Simple rules:

  1. Diablo related content only. This includes other ARPGs to (and only to) the extent that they relate to Diablo.
  2. Behave yourself.
  3. No NSFW content.
  4. Diablo based memes are allowed in moderation.

Please tag your posts with the game you're talking about: [D4], [D3], [D2], [D2R], etc.

founded 1 year ago
MODERATORS
 
top 12 comments
sorted by: hot top controversial new old
[–] Circadian@lemm.ee 11 points 1 year ago (2 children)

I can't tell if I want this item or not... I mean the chances of landing on 101-270% are far greater than 1-100%, but I could imagine the frustration of being spanked by a world boss hitting out the 1% damage rolls

[–] chunkystyles@sopuli.xyz 5 points 1 year ago (1 children)

It's an average of a 35% damage buff. It would probably kinda suck in practice.

[–] Total395593@lemmy.world 5 points 1 year ago (1 children)

The stats are also terrible. Fun flavor, but gloves with no crit and no core skill rank are kind of laughable for 95% of builds.

[–] dub@lemmy.world 3 points 1 year ago

It would make for a fun little extra build but I wouldn't use it for real

[–] MeetInPotatoes@lemmy.world 1 points 1 year ago

I got one of these yesterday with the minimum roll...so it's 1-200% and thus utterly worthless.

[–] Molecular0079@lemmy.world 8 points 1 year ago

Even as a ice shard sorcerer primarily focused on lucky hit, I find this item to be straight garbage. There are much better, more consistent ways to get mana and health regen with other items.

[–] BigWumbo@lemmy.world 7 points 1 year ago

Can’t tell if you’re joking or not

[–] False@lemmy.world 6 points 1 year ago

Random bullshit go!

[–] Xanvial@lemmy.one 4 points 1 year ago

Just realized that all other stats also randomly applied

[–] NightSicarius@aussie.zone 3 points 1 year ago

Most of the lucky hits seem a bit "meh". Keep in mind that lucky hit is a double roll, so you first have to roll a lucky hit and then you roll for your "up to a 5% chance" proc.

Small chance to heal isn't great. Small chance to restore resource is okay. Small chance to immobilise, I don't really care. Small chance to daze is okay as it's effectively a stun.

Random 1% to 270% of your normal damage. You'll average out to around 135% damage, so it could just be replaced by an item giving +35% damage.

It's a fun item, I guess, but I'd really hate to have a string of 5% damage hits against a boss.

[–] bassomitron@lemmy.world 2 points 1 year ago

They really need to revamp this game's itemization.

[–] shellsharks@infosec.pub 1 points 1 year ago

Jelly. Good find.