this post was submitted on 06 Mar 2024
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submitted 8 months ago* (last edited 8 months ago) by Ashen44@lemmy.ca to c/196@lemmy.blahaj.zone
 

Outer Wilds changed my life then Tunic changed it again

Edit: Game Recommendations by the people in the comments:

  • Disco Elysium - @Sibbo@sopuli.xyz
  • Kingdom Come Deliverance - @McFarius@lemmy.world
  • Fez - @TestFactor@lemmy.world, @Glaive0@beehaw.org, @clearleaf@lemmy.world
  • I Was a Teenage Exocolonist - @alltheweird@lemmy.tf
  • Noita - @Goodman@discuss.tchncs.de, @yjr4df0708@lemmy.ml, @Crow_of_Minerva@feddit.it
  • The Witness - @Suppoze@beehaw.org
  • Lingo - @dexa_scantron@lemmy.world
  • Bad End Theater - @Exocrinous@lemm.ee
  • Celeste - @tkk13909@sopuli.xyz
  • Fear & Hunger - @RIP_Cheems@lemmy.world
  • minit - @naevaTheRat@lemmy.dbzer0.com
  • The Forgotten City - @naevaTheRat@lemmy.dbzer0.com, @Rai@lemmy.dbzer0.com, @terrifyingtuba@lemmy.world
  • Deathloop - @tills13@lemmy.world
  • The Soulsborne games - @Philharmonic3@lemmy.world
  • Void Stranger - @clearleaf@lemmy.world
  • Baba Is You - @clearleaf@lemmy.world
  • Roguelikes as a genre - @Piemanding@sh.itjust.works
  • The Long Dark - @rbos@lemmy.ca
  • Who's Lila? - @Crow_of_Minerva@feddit.it
  • Cultist Simulator - @Frogodendron@beehaw.org
  • Sorcery! - @Frogodendron@beehaw.org

And some game recommendations by me to add on to the post:

  • Taiji
    • A 2D puzzle game where you slowly unravel how to solve each different element of the puzzles, eventually culminating in a massive puzzle gauntlet. Basically identical in concept and execution to The Witness, but still very much its own unique and fun game.
  • The Golden Idol
    • A puzzle game where each level you must examine a scene to figure out exactly what happened, eventually piecing together the full story over several levels. Don't let the art style put you off, it's an incredibly well done game. Most similar to Return of the Obra Dinn in concept.
  • Stories: The Path of Destinies
    • an action RPG with a branching choice-driven storyline, but not every story has a happy ending... You'll piece together the true story over multiple playthroughs and eventually find the one true path. It wasn't a particularly life-changing game but it was still a lot of fun and worth checking out if it sounds interesting!
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[–] naevaTheRat@lemmy.dbzer0.com 6 points 8 months ago (1 children)

There's an interesting game that's kinda similar called minit or something 60 second* time limit to play a zelda game but you keep some progress iirc.

It's an itch thing.

That skyrim mod turned game umm forgotten city? might also count. Good shit.

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[–] tills13@lemmy.world 6 points 8 months ago (1 children)

Try Deathloop. It's actually a lot of fun once you get into it. Though the game will outright TELL you progression information every so often which can be annoying.

[–] Ashen44@lemmy.ca 5 points 8 months ago (2 children)

I did try it and what I played was really fun but once I left the first zone, after 5 minutes the entire game would slow to an unplayable crawl :(

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[–] Suppoze@beehaw.org 5 points 8 months ago (1 children)

The Witness also falls into this category I think. I love these games as well

[–] Ashen44@lemmy.ca 3 points 8 months ago (1 children)

The worst thing I did to myself was watching a playthrough of The Witness on youtube instead of playing it myself. It's right up my alley and it's such a beautiful and clever game that I would have loved to experience myself. Good news though, if you love The Witness check out Taiji on steam! It's extremely similar in concept and gameplay, just in 2D instead!

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[–] dexa_scantron@lemmy.world 5 points 8 months ago (1 children)

Lingo too! Gosh I wish I could forget Lingo and play through it again.

[–] Ashen44@lemmy.ca 3 points 8 months ago

I experienced Lingo through my friend discord streaming their playthrough of it. It's an awesome game but my goodness did we have to have a thesaurus open for some of the puzzles! I definitely would recommend anyone reading this check it out though, it's incredibly unique! I'd say the closest game in terms of vibes is Antichamber, but with word puzzles.

[–] tkk13909@sopuli.xyz 5 points 8 months ago (5 children)

I love Celeste for this exact reason!

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[–] euphoric_cat@lemmy.blahaj.zone 5 points 8 months ago (4 children)

knowledge based? I don't quite understand, how does it work?

[–] Rozauhtuno@lemmy.blahaj.zone 3 points 8 months ago

Obra Dinn and Outer Wilds are about unveiling a mistery.

Heaven's Vault is about deciphering an ancient lost language.

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[–] Jumuta@sh.itjust.works 4 points 8 months ago

holy shit wawa

[–] bysmuth@lemmy.ml 4 points 8 months ago* (last edited 8 months ago) (1 children)

I have some suggestions that fit this category with varying degrees so I will include some justifications so you can decide if you want to include them in your own playlists

  • Her story/the stanley parable :: fit the category perfectly
  • subnautica :: Survival game with heavy exploration. Unusually for this genre it has a story which you can only progress by finding some clues and piecing them together
  • the witness :: This one has been mentioned already but I just wanted to reiterate that although it may seem like a simple puzzle game it's a good fit for this category. Here's an excellent analysis of it that you can watch after playing https://www.youtube.com/watch?v=KZokQov_aH0
  • The talos principle :: the main part of this game is just a puzzle game so it seemingly doesn't fit very well. However, along with those there are some characters which ask you some philosophical questions which you unintentionally end up mulling over while solving the puzzles. By the end of the game you have understood some things that can make the ending very meaningful and emotional.
  • antichamber/gorogoa/superliminal/baba is you :: Simple puzzle games but they are solved by lateral thinking where you're constantly pushing the boundaries and rules of the puzzle itself
  • into the breach :: rougelike tactics game. Someone else mentioned how roguelikes in general fit this category and this is my honorable mention
  • hacknet :: You are given some tools that can open some doors but you have to learn how to exploit those doors to open the remaining ones
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[–] Linkyu@lemmy.blahaj.zone 4 points 8 months ago

Chants of Senaar mentioned!!!

[–] yamanii@lemmy.world 4 points 8 months ago (1 children)

OP's image is pretty good but some recommendations posted are really stretching it specially the RPGs.

[–] Ashen44@lemmy.ca 5 points 8 months ago

You aren't wrong but it's just people having fun recommending games they think are cool and I'm never going to turn that down

[–] Frogodendron@beehaw.org 4 points 8 months ago (1 children)

Trying frantically to remember some recs too but nothing that fits exactly comes to mind except those already mentioned. Probably Cultist Simulator? Though it has frustrating moments where you seem to exhaust all available options and hit the wall without noticing some seemingly random option you have to try. Maybe also Sorcery! series — the more branches you try, the more complete picture of the world you get.

[–] Ashen44@lemmy.ca 3 points 8 months ago

Cultist simulator was really cool, if a little esoteric (though I'm certain that was on purpose) and the new game Book of Hours looks extremely interesting too! Sorcery! is the second game here I've never heard of before, good reccs!

[–] Frogodendron@beehaw.org 4 points 8 months ago

Thanks for recommendations! Outer Wilds is phenomenal, and Obra Dinn was so-o satisfactory to complete.

[–] Crow_of_Minerva@feddit.it 4 points 8 months ago (6 children)

Noita and Who's Lila? 🙏

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[–] MystikIncarnate@lemmy.ca 4 points 8 months ago (2 children)

I almost feel like you're describing a job.

I'm always having to learn new practical skills for work, and getting into things I know nothing about and having to learn them to be successful.

The difference is that the skills you learn from playing games usually are not transferable to the rest of your life. There's some exceptions to this but most of the stuff you learn from complex games are completely fabricated for the game and have very little bearing on real life.... Though, am argument can be made in many cases, such as kerbal. I haven't played kerbal, but I understand there's some reasonably accurate orbital mechanics and rocket science involved. This is just one fairly obvious example that I know of. Not to be confused with a comprehensive list of games with practical educational value.

For me though, I usually don't want to learn anything useful while playing a game, since that's basically what I do for work. So any game, like our example of kerbal will, in all likelihood, feel like more work to me, which is decidedly not the objective I'm going for by playing a game.

I dunno. Different games for different folks or whatever.

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[–] Uncouth@lemmy.blahaj.zone 3 points 8 months ago (1 children)

Didn't think while reading and got 'I want to fuck(ing) fellas' and I concur

[–] Ashen44@lemmy.ca 3 points 8 months ago

yeah that too

[–] Philharmonic3@lemmy.world 3 points 8 months ago (4 children)

The whole soulsborne series

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