this post was submitted on 06 Mar 2024
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submitted 8 months ago* (last edited 8 months ago) by Ashen44@lemmy.ca to c/196@lemmy.blahaj.zone
 

Outer Wilds changed my life then Tunic changed it again

Edit: Game Recommendations by the people in the comments:

  • Disco Elysium - @Sibbo@sopuli.xyz
  • Kingdom Come Deliverance - @McFarius@lemmy.world
  • Fez - @TestFactor@lemmy.world, @Glaive0@beehaw.org, @clearleaf@lemmy.world
  • I Was a Teenage Exocolonist - @alltheweird@lemmy.tf
  • Noita - @Goodman@discuss.tchncs.de, @yjr4df0708@lemmy.ml, @Crow_of_Minerva@feddit.it
  • The Witness - @Suppoze@beehaw.org
  • Lingo - @dexa_scantron@lemmy.world
  • Bad End Theater - @Exocrinous@lemm.ee
  • Celeste - @tkk13909@sopuli.xyz
  • Fear & Hunger - @RIP_Cheems@lemmy.world
  • minit - @naevaTheRat@lemmy.dbzer0.com
  • The Forgotten City - @naevaTheRat@lemmy.dbzer0.com, @Rai@lemmy.dbzer0.com, @terrifyingtuba@lemmy.world
  • Deathloop - @tills13@lemmy.world
  • The Soulsborne games - @Philharmonic3@lemmy.world
  • Void Stranger - @clearleaf@lemmy.world
  • Baba Is You - @clearleaf@lemmy.world
  • Roguelikes as a genre - @Piemanding@sh.itjust.works
  • The Long Dark - @rbos@lemmy.ca
  • Who's Lila? - @Crow_of_Minerva@feddit.it
  • Cultist Simulator - @Frogodendron@beehaw.org
  • Sorcery! - @Frogodendron@beehaw.org

And some game recommendations by me to add on to the post:

  • Taiji
    • A 2D puzzle game where you slowly unravel how to solve each different element of the puzzles, eventually culminating in a massive puzzle gauntlet. Basically identical in concept and execution to The Witness, but still very much its own unique and fun game.
  • The Golden Idol
    • A puzzle game where each level you must examine a scene to figure out exactly what happened, eventually piecing together the full story over several levels. Don't let the art style put you off, it's an incredibly well done game. Most similar to Return of the Obra Dinn in concept.
  • Stories: The Path of Destinies
    • an action RPG with a branching choice-driven storyline, but not every story has a happy ending... You'll piece together the true story over multiple playthroughs and eventually find the one true path. It wasn't a particularly life-changing game but it was still a lot of fun and worth checking out if it sounds interesting!
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[–] tkk13909@sopuli.xyz 5 points 8 months ago (2 children)

I love Celeste for this exact reason!

[–] Potatos_are_not_friends@lemmy.world 10 points 8 months ago (1 children)

Is Celeste really knowledge-based? I thought it was muscle memory.

I only played it for like 15 minutes before realizing I don't have good reflexes.

[–] tkk13909@sopuli.xyz 5 points 8 months ago

There is a lot of muscle memory but what I'm saying is that you have access to every movement method from the start of the game.

[–] Eagle0600@yiffit.net 6 points 8 months ago* (last edited 8 months ago) (1 children)

That's not really what this meme is talking about.

Almost all games are about mastery in some way, in which you use knowledge to progress, or to make progression easier, but the games listed have knowledge as progression itself, which is different. Imagine if simply knowing how to perform the right jump let you skip straight from the first chapter to the final climb up the mountain, and furthermore that the game expects you to do precisely that, and that's the kind of thing this meme is about.

[–] SimplyTadpole@lemmy.dbzer0.com 2 points 8 months ago (1 children)

Hm, if so, then does Hypnospace Outlaw also count? That game has a lot of secrets and special programs that let you find hidden/unique stuff, and it's used to find crucial things in the final chapter, but most of them are already available right from the beginning if you know where to look, and the game is designed in a way where finding those early on is intentional for second-time players (either because it helps skip some chapters, or gives you useful upgrades sooner than you'd normally find them).

[–] Eagle0600@yiffit.net 3 points 8 months ago

I have never played Hypnospace Outlaw, but it sounds like a solid maybe.