I find it funny he thought the resource collection was poorly done. Sure, it's a bit immersion breaking, but getting off the ship to walk over to a resource and hold down a key to collect a resource sounds tedious. I think the problem with some modern games is that they choose immersion over keeping players in the core gameplay loop, and this is an instance where it is nice to see a developer (maybe unintentionally) choose the latter. However I do agree that boarding the ship being limited to a cutscene is disappointing. That was a missed opportunity to expand the core gameplay in an engaging way.
this post was submitted on 16 Feb 2024
1 points (53.8% liked)
PCGaming
6542 readers
480 users here now
Rule 0: Be civil
Rule #1: No spam, porn, or facilitating piracy
Rule #2: No advertisements
Rule #3: No memes, PCMR language, or low-effort posts/comments
Rule #4: No tech support or game help questions
Rule #5: No questions about building/buying computers, hardware, peripherals, furniture, etc.
Rule #6: No game suggestions, friend requests, surveys, or begging.
Rule #7: No Let's Plays, streams, highlight reels/montages, random videos or shorts
Rule #8: No off-topic posts/comments
Rule #9: Use the original source, no editorialized titles, no duplicates
founded 1 year ago
MODERATORS