It was 50/50 before! That's brutal. Is there any rules of thumb to estimate a channel revenu? What's the minimum subscribers for a channel to generate a decent wage?
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
There was a leak https://dotesports.com/streaming/news/full-list-of-all-twitch-payouts-twitch-leaks but then there is also other ways of getting money like sponsors and reposting on youtube etc.. Hard to guess honestly.
I mean, it's pretty easy to calculate, and you'll have to calculate it yourself because it depends on your area. And also what you mean with "decent wage".
- Figure out your "decent wage"
- See what your local tax rate is for one-person-businesses, from that calculate how much money you actually need to make before taxes to get your desired amount after taxes
- divide by 50% (or 70% if you get the new deal) to adjust for twitch's share
- divide by sub cost (5$) to get the amount of subscriptions needed.
So idk, 2000$ is "decent wage" local tax rate is about 30% so 2857.14$ needed, with twitch share it's 5714.28$, divided by 5$ per subscribtion it's 1143 subscribers.
But as has already been said, there are other revenue sources for streamers, so you don't need quite as many subscriptions.