Nor should it be.
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This is how I even found out they were making the game, so pretty good news. Never got around to playing the other one they released, though.. Or finishing the first.
My pitchfork was out and my torch was almost lit but I've stowed both for the time being.
Subantica really was one of those games that just grabbed me, where I played eight hours and could have played more. I hope the next one is more of the same, expands on the building aspect and gives us another great big mystery.
I hope Subnautica 2 is better than BZ. The original was so good, just was missing co-op with friends.
A core part of the first game is how isolated you are though. I don't usually say this with survival crafters, but for me coop would take away more than it would provide
You don't have to play co-op, but I wanted co-op so badly. I just want more good, ideally LAN co-ops, they are a dying breed.
All the more reason to keep it "quite" and expansive like the first game.
BZ was so noisy and tiny. That, combined with other players would be terrible.
I think OG Subnautica could be fun with a Co-op mode. But any more players than that would ruin it.
Will it work offline though?
First I've heard of that term, and after looking it up, I like the term Game-as-a-Service way better.
Seems like a perpetual fee if you want to keep playing. I guess I'm missing something, but I think I'd rather pay a monthly fee of I dunno $10/month to play, if there is a $0 cost to install the game.
So to be clear, none of this $60 game purchase and a $10/month subscription, it's one or the other. For most games that are decent, I get into binge playing and beat the game within a month anyway and then never play it again. I win in this scenario, since I'm not coughing up ton of cash.
For exceptional games, I generally reinstall maybe 1-2 times a year and do another playthrough, which means after 3-6 years then I'm in the hole. The other huge case where I'd lose out: Playing more than one game in a given month. I typically have 2-3 games installed at a time to mix things up in a given month, which would mean being out in the hole way quicker. There's also the being a "patient gamer" and buying shit on extreme sale, which I'd be fucked by GaaS too.
So I suppose I'd rather than buy my games outright, and say fuck that rent bullshit.
I think I'd rather pay a monthly fee of I dunno $10/month to play, if there is a $0 cost to install the game.
Maybe Xbox gamepass is for you.
I'll just wait a year or two until all bugs are ironed out, buy the game for $10 on sale without DRM or get a crack to own it.
The great thing about buying a game vs a service is that pricing tends to stay the same, subscriptions start out as compelling deals but can soon skyrocket, beyond that subscription tend to be with the publisher apposed to a single product so you'll mostly pay more to access more, then we are left with the Netflix, Prime, Disney plus issue of multiple subscriptions at inflated prices for products we aren't interested in using.
Things like DRM is also an issue, want to play your subscription games without networking? I doubt it'll be possible.
Personally I am focused on avoiding the subscription hell scape that has been pushed so hard recently.
I've also heard it called "evergreen".
Which is funny, because they're not built to last.