Mass effect 3, the last scene with Anderson. I used the better ending mod, and it made it so much better. Anderson was a true friend.
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The end of Horizon: Zero Dawn
Ugh, my husband made me play the role of Vincent in "A Way Out" and didn't tell me anything about it beforehand.
I had such a good time playing that game all the way until the final battle where instead I just bawled my eyes out and refused to play.
Great game, but I would never play it again.
End of BioShock Infinite
the end of season 1 of the walking dead game. goddamn what a gut punch
The death of Chrono in Chrono trigger and the trupe ending of 8doors.
One of the more recent ones was the ending of A Plaguetale: Requiem. Amicia and Hugo stay near and dear.
Not sure Cyberpunk has actually made me cry but there's been more than a couple moments where I was right there emotionally.
The ending of Valiant Hearts, and the ending of FFXIV's Myths of the Realm.
Walking dead. In retrospect not that great of a game, but damn clem got me crying
Trails in the Sky, at perhaps two moments. They’re very long JRPGs, and I could argue longer than they need to be with some not so great moments - but the payoff for their better characters is really good.
It’s often cited as “establishing backstory” to the rest of the Trails series. 1 and 2 are basically one complete story; but even the first game sets up a villain and resolution well.
(There is a third that dives a bit too far into setting up “background lore for twenty more games and little else”)
For me, it was Princess Rosalina’s backstory in Super Mario Galaxy.
This is probably a joke, but I'll still answer:
The last time was the whole second play through of Nier Replicant.
There have actually been a lot of games that have made me cry over they years. Some of the ones I remember are:
Metal Gear Solid 1, 2, 3 and Peace Walker
Kingdom Hearts 1, 2, BBS, Re:Coded and 358/2 days
Final Fantasy 10 and (obviously) Crisis Core
Castlevania Order of Ecclesia
I'm pretty sure there are more but I can't really remember any others. I've kind of always been very sensitive to emotional things, so a lot of games get at least a tear or two but the ones I mentioned were games that I remember being wrecked after playing.
There are so many seens in Metal Gear that tear me up. MGS1 has my favorite moment, in the bad ending with Otacon and Snake, but Sniper Wolf's scene is brutal to me too.
I'm not really a crier when it comes to games, but what brought me close most recently was when I was doing a run of the entire Metro trilogy for the first time.
Spoiler ahead for Metro Exodus
If you're doing the good ending run of Metro Exodus, then you spend most of the game beating the odds and being able to save everyone...
So watching Colonel Miller, someone you become fairly attached to throughout the series, succumb to radiation poisoning while you drive out of Novosibirsk, knowing that there was absolutely nothing I as the player could do but watch was heart-wrenching.
He'd completed the mission, but he just couldn't make it home - it's such a bittersweet ending, but including his speech at the end, it's a good one.
A weird one that I've not seen mentioned: the intro to Battlefield 1. It is really well crafted and was emotional in a way I've never felt from a war FPS.
The multiple unavoidable deaths and brief epitaph shown on screen, before hot swapping to the next soldier felt poignant. Really hit me with the pointlessness and futility of WWI, the plight of the common soldier and the sheer scale of death.
I don't remember that happening
About half of GLaDOS's scenes in either Portal game.
Among the Sleep - Game hinted at the ending which made me cry multiple times and ball when the ending happened.
For me it was The Last Guardian's ending.
Half of Kaim's dreams in Lost Odyssey, and the cliff flashback.
Kairi’s heart sequence in Kingdom Hearts
"Kairi... Kairi's inside me?"
(sorry I had to, the actual cutscene is really good)
Yakuza 0 - When she finds the wrist watch
Arven's dog. He's a good boy.
Phantom Brave, when Marona finally makes a real friend. I lose it every time.
The ending of Pokemon Mystery Dungeon. Such a wonderful soundtrack an story.
Lots of moments in Honkai Impact 3.
There’s literally a YT channel that collects tears from streamers playing the game.
There’s a lot of context needed to understand why anyone would cry playing through HI3 though. I’ll give a high level summary here, but I highly encourage people to play it, even if it’s a gacha game. You can really ignore the gacha and just play the game for the main story. Do be warned that the story isn’t something suitable for kids — it can be quite a bit too heavy for them.
The theme of self-sacrifice is covered quite extensively, with the main character being the centrepiece of the theme. There’s also deep self-loathe, with an eventual self-acceptance, also from the MC. Mix that all in with some sense of duty.
There’s also a tragedy, but from the tragedy, a narrow path to hope was born. The people in the tragedy mostly hoped only for a simple life, or to live their lives atoning for their sins, but circumstances forced them to become warriors against a great, unstoppable force of destruction. As if to make things harder to swallow, their digital clones that survived into the future have to experience yet another tragedy that would eventually destroy all of them, and the player will see this through. Yet, in the second tragedy, these clones further sowed the seeds of hope for the future.
Chinese company or not, HoYo has pumped out a lot of very human stories that I think deserves attention and praise. Genshin Impact has also started to go down a similar path.
In Enderal (an absolutely amazing, totally free game that runs on the Skyrim engine - if you own Skyrim you owe it to yourself to play Enderal), at the end of Esme's questline, sitting on top of the lighthouse and discussing the events of her story.
Esme quest spoilers
If you've ever had a loved one who struggled with mental illness or depression, and you just couldn't help them, it hits like a ton of bricks
Earthbound. Was playing it as a kid and didn't have a guide. Final boss, was losing. Hit "pray" in a panic because I was out of options. And then it does the whole thing, and something about overcoming impossible odds with the power of love and community gets to me.
Also the ending of the binding of Isaac where you hear his parents fighting. That dredged up some feelings I didn't know were kicking around down there!
Probably one that doesn't get recognized much. In Anachronox, when you find out what happened to Fatima on "that night".