this post was submitted on 19 Sep 2023
11 points (82.4% liked)

Games

16645 readers
591 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
top 3 comments
sorted by: hot top controversial new old
[–] CluckN@lemmy.world 2 points 1 year ago* (last edited 1 year ago)

Lol are these the emails from the 38TB Azure leak?

[–] Rynelan@feddit.nl 2 points 1 year ago

If Microsoft would use Stadia tech I'd jump right in no questions asked. Stadia was personally for me the best cloud platform.

[–] autotldr@lemmings.world 1 points 1 year ago

This is the best summary I could come up with:


Spencer was quick to respond in just over an hour to offer up his thoughts on Stadia and confirm that Microsoft is working on an Azure solution for streaming native PC games from the cloud.

“Google has the ability to reuse their Linux cloud hardware and yes as we stream PC native games from an Azure GPU SKU we would have more re-use scenarios to recoup costs,” said Spencer, referring to the ability to offer a similar white-label cloud gaming service to developers and publishers.

Sarah [Bond] and I in partnership with Jason’s [Zander] team are driving a suitable Azure SKU... as part of a series that will serve the customer demand we see externally for IAAS and to run our xCloud PC streaming stack,” said Choudhry in the email chain.

Part of the Azure SKU is redacted in the court document, but it’s clear Microsoft was working on streaming PC games over the cloud in July 2021.

Work on Xbox Cloud Gaming has slowed over the past year inside Microsoft, sources told me recently.

Microsoft also scrapped plans to launch a dedicated subscription version of Xbox Cloud Gaming.


The original article contains 555 words, the summary contains 187 words. Saved 66%. I'm a bot and I'm open source!