this post was submitted on 13 Aug 2023
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Greetings from the toliet. I'm looking for something like jellyfin for video games where I could look at the art of the game and see the description and download the game through the web portal.

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[–] TuEstUnePommeDeTerre@midwest.social 33 points 1 year ago (2 children)

Gameyfin describes itself as a Jellyfin inspired game library manager.

[–] Mcballs1234@lemmy.ml 8 points 1 year ago

This is what I'm looking for thanks

[–] MonkCanatella@sh.itjust.works 16 points 1 year ago* (last edited 1 year ago) (1 children)

Playnite might be what you're looking for. I love it personally. Open source, the maintainer's a boss and updates constantly, lots of extensions. Works beautifully with emulators too.

Note that this isn't like something that lets you play your games from anywhere or download your games from anywhere.

Here's mine

https://i.imgur.com/SpUjPOH.jpeg

https://i.imgur.com/N2akSkJ.jpeg

[–] Vendetta9076@sh.itjust.works 2 points 1 year ago

Man I have playnite too but yours looks so much better than mine. Looks like I gotta dive back into themes

[–] krnl386@lemmy.ca 10 points 1 year ago (2 children)
[–] Mugmoor@lemmy.dbzer0.com 0 points 1 year ago (1 children)

I've found it to be very bloated and slow myself. The fact that it requires an app from the Windows Store is super odd too.

[–] krnl386@lemmy.ca 1 points 1 year ago (1 children)

Good to know. I had no idea it needs a Windows store client…

[–] Mugmoor@lemmy.dbzer0.com -2 points 1 year ago

The fact that they went with an app at all puts of me off of it. Maybe I've become to accustomed to web interfaces, but it's what I expect nowadays.

[–] XaeroDegreaz@lemmy.world 4 points 1 year ago (1 children)

GOG Galaxy is also a really good game manager. I was pleasantly surprised by its newer release. Scans games from all of your popular platforms (Steam, Epic, etc) as well as custom library folders.

[–] Vlhacs@reddthat.com 0 points 1 year ago

To note: it's been having problems syncing with Steam for awhile now, and only workaround is to download a custom plugin from GitHub and overwrite the existing plugin and then hope the one guy maintains it forever...until GOG fixes it of course