this post was submitted on 08 Aug 2023
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Earlier in the year they removed the trial offer. Now it's returned, but worse than before.

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[–] dan1101@lemm.ee 16 points 1 year ago (1 children)

I subscribed for a year or so, other than the horrible client it was good. But there are just too many games to play and not enough time, a good problem to have but still. I also felt like I didn't appreciate the games as much when I got them for "free."

I started getting it for $1 per month by canceling and then resubscribing, now you can't do that and I just don't bother to subscribe at all.

Now with just 14 days for a $1 trial it's an even worse deal. This is why I don't think MS should be allowed to buy up all these game companies. Try contacting MS for support. If you can't get through to someone in less than 10 minutes then they shouldn't be buying any more companies. That should be the test for any company acquiring other companies. If they can't serve the customers they have, how are more customers going to help?

[–] jedibob5@lemmy.world 7 points 1 year ago* (last edited 1 year ago) (2 children)

I mean, common issues surrounding subscription-based services and the lack of ownership of digital content aside, the full price of $10 a month (for the base rate, at least, I know they have some "Ultimate" package which combines the Xbox and PC programs) is actually a pretty good value on its own, given the size of the selection.

Even if you only play a few games per month on it, you're still getting pretty good value compared to buying those games individually. For example, once Starfield releases, you could play it for six months on Gamepass before buying it up-front would've been a better deal, and that's if you never play a single other game on the platform.

It's also nice to be able to try out games without having to commit to purchasing them. I've found a number of games through Gamepass that I've enjoyed which I never would have tried otherwise.

However, I have a strong suspicion that video game subscription services will end up following a similar trajectory to TV/movie streaming services at some point... Gamepass doesn't really have any major competitors, and has been priced very aggressively in order to build market share, and it reminds me a lot of Netflix in its early digital stages.

I think it's inevitable that other publishers are going to try and get in on the action, balkanizing the available content into too many services for consumers to care about, and diminishing the value of each service individually.

I also fully expect that MS will start driving up the base price of Gamepass at some point, once they feel like they have enough market penetration. The reduction of the $1 trial might already be a sign of that, but I'm hoping we'll still have some time before that happens. I might stay around at $15/month, but if it reaches $20 I'm probably out.

[–] echo64@lemmy.world 7 points 1 year ago (1 children)

When it reaches $15/20 a month it'll already be too late.

It's the exact same model that ruined all the other entertainment industries.

  1. Offer a subscription for next to nothing, funded by vc money/microsoft infinite money buckrts. The industry doesn't mind because people are still buying things on cd/dvd/bluray so it's just extra money for them.
  2. Oh no, everyone now just subscribes to the super cheap subscription, and the industry can't afford to produce content just for spotify/netflix/gamepass
  3. Every content owner pulls content from the incumbent subscription service, starts their own, and you can't buy the content for money anymore.
  4. Turns out $15 a month isn't enough to pay for everything the industry usually makes, content lowers in quality, prices go up. Everyone loses.

Paying into subscription services now is a good deal for you, but it's gonna ruin everything just like it did everywhere else.

[–] pavlov@lemmy.world 2 points 1 year ago

I think it's interesting that this isn't working as well in the pc world. Epic giving away games for free doesn't seem to be affecting sales numbers on steam (thinking of how incredibly well Baldurs Gate 3 is selling). I can't imagine Xbox games not on game pass are selling as well as they used to. I'm sure there's impacts I'm not seeing, but on the surface it looks less successful.

[–] NecessaryWeevil@feddit.nl 2 points 1 year ago

However, I have a strong suspicion that video game subscription services will end up following a similar trajectory to TV/movie streaming services at some point… Gamepass doesn’t really have any major competitors, and has been priced very aggressively in order to build market share, and it reminds me a lot of Netflix in its early digital stages.

Netflix pricing has always had a lot of pressure on it because the company has no product diversity. All Netflix offers is Netflix, so all of its revenue comes from there. Meanwhile, MS has Office as the world's default productivity suite, and it rakes in billions from corporate Windows licensing and cloud services. As of about a year ago, gaming was actually less than 10% of their annual revenue. So they can support narrow margins on Game Pass pretty much indefinitely. And they are motivated to do so as the heavy underdog to Sony, whose consoles consistently outsell theirs by a ratio of about 2:1.

and the benefits keep dwindling like every subscription service.

Everyone at the beginning told me I was stupid for not blindly going for it, that it's worth it! You get all these games for so little!

But I've been on this ride before with Netflix and all the other ones. Sure, the beginning is grand, they have everything you want at an impossibly low rate. They have sweet trials, good content, good prices, and it goes on for so long. Then all of a sudden you see reports of the libraries shrinking, costs are creeping up, those trials shrink, limitations are placed on how you use it. That favorite show/game you played is no longer allowed because of licensing issues, or it wasn't popular enough. To keep watching the show you love you have to pay more a month.

Personally, I hope everyone who is doing it has fun, but I'm burned out on subscriptions. I like the term subscription fatigue. I'll gladly pay to own my games.

[–] Vordus@lemmy.blahaj.zone 7 points 1 year ago

So we can expect the average player to need around 3 weeks to complete Starfield, then.

[–] Epicurus0319@lemmy.world 2 points 1 year ago* (last edited 1 year ago) (2 children)

Their discless gaming consoles that rely entirely on subscriptions like this were a lousy idea, streaming works for movies but not for console games. Nowadays digital console media takes up so much storage space, my 1TB discless xbox one can only ever have 10 games installed at any given time. And that’s not considering the updates that take literal hours being released every other day at this point. If those green discs ain’t broke then don’t fix them. I can’t wait to save up for a switch, that’s where all the fun games are anyway

[–] Katana314@lemmy.world 2 points 1 year ago

The Series S doesn’t primarily stream games - it plays them locally. Not sure why you’re ranting about that.

Funny enough, maybe it’s just that I play a bunch of indie games and fewer AAA live service masterpieces, but I’m able to fit well over 10 games just on my unupgraded Series S drive.

I do also own a bunch of games digitally on there - and even if I stop playing Game Pass, I have access to those.

[–] MKBandit@lemmy.world 2 points 1 year ago

You don't have to stream gamepass games. And I would rather not have more useless ewaste. Games are too big for discs anyway

[–] JoeKrogan@lemmy.world 1 points 1 year ago

Greed is alive and well