this post was submitted on 12 Jan 2025
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So I'm re-doing some of my Do Not Press The Button (Or You'll Delete The Multiverse) character models and I have this duck that is kind of inspired by the Companion Cube in Portal. I want to make it as appealing as possible so the players will attach to it and carry it around with them. Which looks better! I'm more partial to the neck tie (because I like wearing them) but what do you guys think?

(If you want to follow how development of the game is going, a simple wishlist on Steam will be well appreciated STEAM )

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[–] BuboScandiacus@mander.xyz 21 points 1 day ago (1 children)
[–] Road_Warrior_10@lemmy.world 1 points 1 day ago (1 children)

Thanks, guess I have to change it now

[–] odigo2020@lemmy.zip 6 points 1 day ago (1 children)

I like the bowtie better, but I feel it gets lost in the shadows of the duck head. So, I'm leaning towards the necktie, just for visibility sake. I wonder what embiggening both tie styles a bit would do.

[–] fishos@lemmy.world 0 points 1 day ago

I agree with this. The tie looks too business/professional. The bowtie has a certain charm. But it needs to be like "neon bus seat" design. You know the one I'm talking about. Or like water cups from the 90s.