this post was submitted on 12 Jul 2023
-7 points (33.3% liked)
Games
32518 readers
1735 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I’m not sure what performance limitations significantly hinder the experience or make it unacceptable? It’s been fine for me ~95% of the time and definitely worth playing.
Since the game relies so much on its physics, which is a mayor selling point of the game. Every time i use the ultrahand ability the game drops frames.
Of course man, it's really impressive that they were able to pull all of this off on a mobile system that was released 6 years ago. I just think that takes away from the overall experience.
A slight drop in frame rate is unacceptable?
And you think they should develop an entirely new console to address minor frame rate issues?
Yeah! Its a 70,- game. It's an amazing game but the hardware of the Nintendo Switch is definitely too far behind. They released a switch oled recently with the same hardware as 6 years ago.
I get that, and it would be nice to get an updated switch. I don’t see how a simple frame rate issue is unacceptable though, personally I reserve that to actual game-breaking issues. A frame rate issue is disappointing but not a big deal to me. Are you actually refusing to play the game because of this? Otherwise it feels like you’re being hyperbolic. The game is still fantastic, even if it’s not worth $70. Part of the price is just brand recognition, it’s LoZ.