this post was submitted on 04 Jan 2025
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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I agree, but, to be fair, WINE is not an emulator, it's a translation layer. It may seem like it doesn't matter but it's an important distinction.
Tbf the devs said "compatibility layer"
True but the title said emulation so I had to correct OP anyway lol
Can you explain more what are the differences?
In an emulator you're capable of running a piece of software in a hardware that it wasn't designed to be run. In Wine you still need a hardware originally designed for the game (x86 CPU, graphics card, etc) because it only fakes that it is being executed under Windows by providing Windows APIs, but the underlying hardware must still be compatible.
Okay thx
They are similar, but generally emulators have a higher run-time cost - this is because they are "emulating" an entire system, not just translating system calls. By cost, I mean performance of course. Emulators typically simulate/mimic other hardware, whereas translation layers just convert the system calls to be run natively on your existing hardware (which means your CPU architecture must match, etc).
Wine is far faster than regular emulation would traditionally be.
Okay thank you