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I'm roughly the same age as you and I feel the same. In my adolescence and 20s it felt like some new, life-changing gadget was coming out almost every year. Now I feel like there's been incremental changes at best.
I mean I kept the same gaming PC for a decade before building another. The new one runs the exact same games; the only difference is that I can run them at 4K ultra now instead of 1080p medium. Games look better but it's a subtle improvement at best. Not the major leaps in graphical performance I was seeing every 5 years back in the 90s.
Same goes for phones. 10 years ago they were black slabs running Android or iOS, and today they are the same. Very consistent, unlike the constantly evolving and various designs of the 90s and 2000s.
Other than going electric, cars haven't changed much, either. 20-year-old cars that were well-maintained still look new to me, and can be easily modernized with things like aftermarket parking sensors and stereos with Android Auto.
Personally I just really love the fact that there are some easily affordable cars that in my very subjective opinion look nearly timeless. Easily affordable only because I live in Europe and do my own repairs: Mostly they are 15-20 year old German cars that WILL bankrupt you if give them the chance. W211 Benz and E60/61 BMW come to mind. W221 too, but I'm a bit scared of that one.
I was going to name some Japanese cars too, but I just realized that those are no longer affordable. God damn Fast and Furious movies lol
And the infuriating thing is that there's nothing about electric cars that inherently requires constant internet access. Built-in GPS is easily replaced with a Bluetooth link to the GPS on your phone. Anything else can be enabled when it's actually needed, which is almost never.
Well the gaming industry was killed by mobile games in my opinion. They make so much money from micro transactions on shitty games that are just designed to keep us addicted. When the PS2 era was around, even the PS3 era there are games coming out all the time. Now it feels like big games come out every 5 years instead of 3 a year. I'm sure I'm just missing a lot of games because I'm not in the environment that keeps me up to date as much, but I feel like I'd still catch wind of something.
Why make an epic game that with in depth detail and good story lines when you can make 10x as much money having no story and half the work.
The key is to ignore AAA and focus on indie. Look at the last year: Helldivers, Hades 2, Terra Nil, Deadlock, Planet Crafter. Deadlock is the closest to being AAA, but Valve isn't exactly EA.
The quality required to launch a successful AAA game now just takes more, but the prices don't go up significantly so same staff more work...