this post was submitted on 04 Nov 2024
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Not to continue beating a dead horse, this article is really about mainstream media's relationship with video games, or the lack thereof. For the first time in my life, I pay for a subscription to news, because the same problems that crop up from getting news from reddit happen just as easily here in the fediverse. There are actually really great pieces written about video games and their creators in the New York Times, but they've only got a couple of bylines between them, and a frequency that matches how many people they've got working on it. Meanwhile, they do have a section under Arts dedicated to Dance, which I somehow doubt has anywhere near as many readers interested in the subject.

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[–] deegeese@sopuli.xyz 19 points 13 hours ago (1 children)

Movies have flopped this hard before, it’s like when they made Catwoman and decided they’d rather shelve it and take the tax write off.

[–] ampersandrew@lemmy.world 7 points 13 hours ago

I've seen analysis that said Catwoman may have been more about royalties in the streaming era rather than solely tax write-offs, but this article does point out "this year" specifically. The lower bound for how much Concord lost is in line with the highest recorded box office loss of John Carter, according to the article. Previous Kotaku reporting confirms from multiple sources that Concord lost at least $200M, but did not fully corroborate the $400M figure that Colin Moriarty reported.