this post was submitted on 30 Oct 2024
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Apple

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[–] schizo@forum.uncomfortable.business 14 points 2 weeks ago (1 children)

People being the people making the games.

Apple's love affair with Metal and the utter lack of Vulkan support for ages on Apple silicon slowed down/totally killed anyone porting games.

This really didn't get sorted out until pretty recently, and shit's gotten better in the last six months or a year.

Hopefully it keeps getting ports and such, but it took WAY too damn long to even be in a position for this to start happening.

[–] gray@pawb.social 6 points 2 weeks ago

Yep this is the real reason - Apple is so hostile towards developers and no support outside of proprietary Metal API it’s no surprise there are few games.