this post was submitted on 27 Oct 2024
606 points (99.7% liked)

Games

16645 readers
591 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

A three-year fight to help support game preservation has come to a sad end today. The US copyright office has denied a request for a DMCA exemption that would allow libraries to remotely share digital access to preserved video games.

"For the past three years, the Video Game History Foundation has been supporting with the Software Preservation Network (SPN) on a petition to allow libraries and archives to remotely share digital access to out-of-print video games in their collections," VGHF explains in its statement. "Under the current anti-circumvention rules in Section 1201 of the DMCA, libraries and archives are unable to break copy protection on games in order to make them remotely accessible to researchers."

Essentially, this exemption would open up the possibility of a digital library where historians and researchers could 'check out' digital games that run through emulators. The VGHF argues that around 87% of all video games released in the US before 2010 are now out of print, and the only legal way to access those games now is through the occasionally exorbitant prices and often failing hardware that defines the retro gaming market.

you are viewing a single comment's thread
view the rest of the comments
[–] otp@sh.itjust.works 12 points 1 week ago (2 children)

two 8 TB drives in RAID to back them up

Obligatory "RAID is not a backup"

[–] Pirky@lemmy.world 3 points 1 week ago (3 children)

Sure, but it's a start. It's certainly better than trying to keep them on my laptop. And I do hope to add more forms of data backup/storage as time goes on. It's taken several hours ripping all those games and I'd hate to lose them all.
I also have an external 4 TB SSD that I keep most of the games on (excluding the PS4 games because they simply take up too much space).

[–] Trainguyrom@reddthat.com 3 points 1 week ago

Probably the easiest way to do an off-site backup for low-double digit terabytes is an external drive in a bank safety deposit box. Remember your home could burn down fall over and sink into a swamp and no amount of parity drives within the home would keep that data safe.

[–] oxideseven@lemmy.ca 8 points 1 week ago

Make a torrent, best backup.

[–] taladar@sh.itjust.works 4 points 1 week ago

I used to have a RAID6 (could lose two drives) without a backup, then some power surge killed 5 of the 12 disks. Trust me, you do want a backup.

[–] fartsparkles@sh.itjust.works 2 points 1 week ago (1 children)
[–] otp@sh.itjust.works 2 points 1 week ago

That would be funny if someone thought RAID 0 was a backup solution, ahaha