this post was submitted on 24 Sep 2024
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[–] rivalary@lemmy.ca 25 points 1 month ago (4 children)

I'm sorry, 175 GB? WTF with these game sizes.

[–] VindictiveJudge@lemmy.world 34 points 1 month ago (1 children)

Devs have gotten pretty lazy with file size optimization these last couple console generations, now that they don't need to strictly fit everything on the disc.

[–] bitwolf@lemmy.one 17 points 1 month ago (1 children)

I honestly don't understand why games don't simply use something like Android does.

If I have a 720p monitor, download lower res assets and a smaller game. If I have a 4k monitor, download all the pixels and consume 100gb.

[–] lud@lemm.ee 12 points 1 month ago (1 children)

I think Steam recently started to support different packages for different devices like the steam deck to reduce space. I'm not sure how many games support it because I suspect it's extra work to maintain more packages.

[–] bitwolf@lemmy.one 4 points 1 month ago

Big if true! Thanks for sharing, I'll keep an eye out. The closest thing I've seen is Halo Infinite making the highres textures a free dlc

[–] LucidNightmare@lemm.ee 8 points 1 month ago

Yep! 175gb for a single player game right out of the gate.

Granted, I think most of the size comes from 4K textures, maybe? It really is a good looking game though.

[–] ayyy@sh.itjust.works 4 points 1 month ago

4K textures for immersive worlds.