this post was submitted on 20 Sep 2024
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[–] rottingleaf@lemmy.world 14 points 1 month ago (2 children)

Technically correct, but if I'd have any input into hiring a person whose background involves making a flight simulator requiring 64GB RAM, that doesn't emulate every mol in that plane for that cost (I'm exaggerating a bit), I'd ask many questions.

[–] loutr@sh.itjust.works 11 points 1 month ago (1 children)

It requires 16GB RAM, which is perfectly acceptable. But it can use more if available, for high res textures I assume. Which are streamed from Microsoft's servers, explaining in part the difference between install size and max memory requirements.

[–] nik9000@programming.dev 3 points 1 month ago

My guess is the big video ram is high resolution textures, complex geometry, and a long draw distance. I honestly don't know much about video games though.

The smaller install is totally the map streaming stuff. I'm unsure quite why it has to be so big, but again, I don't know video games. I do recall you having to tell it where you want to start from and it'll download some stuff there.