this post was submitted on 31 Aug 2024
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[–] NocturnalMorning@lemmy.world 2 points 3 months ago* (last edited 3 months ago) (1 children)

There's nothing contested about it. Add a bunch of extra operations to the game loop and you can slow down a game. You only have so much headroom in each frame. Dunova takes up a lot of that time. And let's not forget you can literally go tests with games that had denovu and then removed it. The testing shows pretty clearly that it does indeed slow down games.

[–] Katana314@lemmy.world 3 points 3 months ago (1 children)

...Great, so you're going to start giving just as much criticism to devs for writing debug logs every so often?

There's an order of magnitude between a difficult task slowing operations, and pure inefficiency / bad coding doing it. Can you describe something that actually proves you know the slightest thing about how programming works?

[–] NocturnalMorning@lemmy.world -3 points 3 months ago

I work in software... how about that.