this post was submitted on 03 Jul 2024
188 points (96.5% liked)
Nintendo
18463 readers
10 users here now
A community for everything Nintendo. Games, news, discussions, stories etc.
Rules:
- No NSFW content.
- No hate speech or personal attacks.
- No ads / spamming / self-promotion / low effort posts / memes etc.
- No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
- No console wars or PC elitism.
- Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
- All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here
Upcoming First Party Games (NA):
Game | Date
|
Mario & Luigi: Brothership | Nov 7 Donkey Kong Country Returns HD | Jan 16, 2025 Xenoblade Chronicles X: Definitive Edition | Mar 20, 2025 Metroid Prime 4 | 2025
Other Gaming Communities
- Gaming @ lemmy.ml
- Games @ sh.itjust.works
- World of JRPG's @ lemmy.zip
- Linux Gaming @ lemmy.ml
- Linux Gaming @ lemmy.world
- Patient Gamer @ lemmy.ml
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Why is this a thing? I’m not for generative ai writing code and making art. I just feel like they’re shooting themselves in the foot here. I love that mod that basically acts as an impromptu dungeon master when you communicate with NPCs.
That's your right to enjoy that and there's a reason it's a mod, generative is too unpredictable for a company that focuses on high quality family friendly content.
But couldn’t they train their own models? They have a huge catalog of data they could train from to make sure it stayed on brand?
There are no LLMs that do not hallucinate.
The main uses for AI in game development aren't generating things on the fly for players anyway, it's helping artists and coders do their work faster.