this post was submitted on 04 Jul 2024
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[–] conciselyverbose@sh.itjust.works 6 points 4 months ago* (last edited 4 months ago) (1 children)

I liked cloud of daggers. Moving it is good, because it's absolutely possible to basically burn it and not have it be that useful past a turn or two, but just taking away positions for enemies to be has value.

Maybe not compared to something higher level like Hunger of Hadar I used a lot with my warlock later game, which covers more ground and affects movement as well, but making it harder for a caster/archer to sit behind a doorway and harass you is useful the way I played.

[–] halykthered@lemmy.ml 5 points 4 months ago (1 children)

I used cloud of daggers as well. It was useful for choke points or, in the rare circumstance, of immobile enemies.

[–] voracitude@lemmy.world 1 points 4 months ago* (last edited 4 months ago)

Fun for team kills where your barbarian throws an enemy bodily into the cloud. Bonus points if the enemy just ran out of it earlier that round. Or, void bulb - I always go out of my way to pick those up.