this post was submitted on 17 Jun 2024
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To play a card in M:TG it must have either the Land type, a mana cost, or some other means of casting it explicitly described in the card text.
Since this spell only puts the card in your hand, congratulations, you now have a useless card that you can't cast.
The card it put into my hand specifically says it is costless and it also just automatically wins the game.
(I specifically made my own TCG for the express purpose of this card to be used with Absurd Wish in MTG)
The real issue isn't that the card would have a way to cast it there's in game ways around that with stuff like cascade.
So assuming you have a way to cast a card with no mana value whatever card would go on the stack and do nothing then just enter your graveyard, probably. That being said I'm no judge.
Cascade would require the card to go into your deck, not your hand. More likely you'd have to get into your graveyard using something like dredge or One With Nothing, and then use some kind of resurrection spell to put it in play. But then you'd have to deal with the fact that most resurrection spells target a specific type, like "creature".
Yeah I was just using cascade as an example, plus there's definitely ways to get a card from your hand into your deck. Cascade was just the first way I could think to cast an "uncastable" spell.
What’s the consensus on the rules of the game for the chosen card?
Would a Cards Against Humanity black card, which does not require mana to play, be playable? Would other players have to ‘respond’ with a card from their hand?
If you get multiple of these (or recall from graveyard) can you play the card if you also bring in the activation mana/cost whatever?
Is mana equitable across games? If you pull a card from a game that uses the same color mana as your deck, can you play the card? (For example, the game Not Enough Mana uses blue mana that is represented by a water drop.)