this post was submitted on 31 May 2024
63 points (89.9% liked)

Asklemmy

43893 readers
799 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy ๐Ÿ”

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~

founded 5 years ago
MODERATORS
 

If it's cheap to get stars, I'm definitely having Dolph Lundgren at my next birthday party. Dude doesn't have to do anything, just hang out.

you are viewing a single comment's thread
view the rest of the comments
[โ€“] PolandIsAStateOfMind@lemmy.ml 12 points 5 months ago (1 children)

Freemium games are kinda hit and miss. But if it hit, the cash can be absofuckinglutely huge. And the misses aren't even that costly. So they try again and again. Good marketing is the key though, because in the flood of similar products the ones on top of the feed gets downloaded, hence i wouldn't be even very surprised if that marketing costs were greater than actual development of the game.

[โ€“] Valmond@lemmy.mindoki.com 4 points 5 months ago

Just anecdotal evidence but a game developed where I worked around 2009 had a marketing budget twice as big as the production budget, and it was their "best game" so not just to push some crap.

It's not just long hours that wear out game developers ๐Ÿ˜