this post was submitted on 13 May 2024
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This may be a dumb question and I'm truly not trying to start fanboy nonsense but can anyone explain why this recent push by Sony is different than having to have an Xbox account for Halo MCC or Epic Games account for something like It Takes Two? Is it those are available in more countries? I'm on board with the hate of this type of crap and Sony deserves it but just curious why these last two releases are different than previous publishers and multi account requirements?
It's at least partially because these games have been available on PC in areas where PSN isn't available. So people bought them, not knowing that, eventually, PSN would be required.
What's more, Sony has also removed the game from sale on PC where PSN isn't available. So now some people can't even buy the game on PC anymore. And people who do own the game are left with two choices: violate Sony's own TOS to create a PSN account for a country they don't live in (something that, ironically, some of Sony's own support reps have supposedly suggested) or attempt to refund the game.
It's also worth noting that some countries actually require you to own a PlayStation console to even be able to create a PSN account. You have to create an account via the console. It's not available on a web browser. One country in particular that I've heard this is an issue in is Ukraine.
Ahh, makes sense. More of an anger towards the bait and switch then. I figured this would be the most severe, especially for H2 fans who had already been playing for weeks! Additionally, seems crazy for GoT to have it considering the vast majority is single player.
I wasn't aware you needed a console to create a PSN account in some places, that's nuts.
I'm curious if Sony had properly advertised their account creation requirement much earlier on if people would've accepted. (At least for multiplayer games) I'm some regards, maybe it's better they didn't so gamers could bring this to the forefront more often with publishers in the future.
Appreciate the response!
It's not even that they didn't properly advertise it. It's that they changed the requirements completely. Here's a before and after of one of their FAQ pages:
Ahhh, good find! Yea that's the bait and switch then. I mean I guess I'm callous to publishers requiring accounts within their ecosystem but at least be upfront about it. That's just dirty.
Speaking personally. I had the same reaction. I realized I could sign in using my GitHub account for MCC, which was... weird. Since it was just their normal web/auth page you could click around and do it in that tiny little webview. -_- Ridiculous, but I wasn't going to make a new account to play a single player game. I did nearly refund it out of spite, but didn't.
You can't create a PSN account in something like 190 countries and regions, including some European Union member countries, all of Africa except one country, etc.
Gotcha, I had read 118 countries last night but I get that it's a huge amount.
For comparison I found these today:
Epic games is basically available everywhere but Iraq and north Korea
Xbox supported countries seemed to be about 100ish but I think I've heard maybe their ToS wasn't as restrictive.
Nintendo only appears to support a handful of countries for their online accounts but obviously they aren't selling to PC gamers.
I figured amount of countries was a big factor. I'm one of those oblivious selfish bastards who has the accounts for everything above and doesn't have issues so I was curious for those who cannot. Appreciate your response!