this post was submitted on 09 May 2024
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It's funny especially because the attachment rate of the average gamer to a console is like less than 4 games. Microsoft killed their cash cow when they mismanaged Halo into oblivion. Players came to Xbox for Halo not the other way around. Once they had that audience they invested into them with more titles (like halo 3 and gears of war) and improved online experiences, by the time the 360 was done, Microsoft's new direction for the console including the announcement (then retraction) of CD keys being their new killer feature, they lost the entire audience at the turn of the hardware generation. Players ended up mostly on PC at that point.