this post was submitted on 18 Mar 2024
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[–] Fermion@mander.xyz 6 points 8 months ago (3 children)

I wish there was a place where I could try before buying.

I tried an occulus dev kit a long time ago which made me horribly nauseous. I know vr has come a long way since then so I'd love to see if the improvements are sufficient to make it usable for me now or if I'm just doomed to motion sickness with goggle displays.

[–] all4one@lemmy.zip 7 points 8 months ago

For what it's worth I think a lot of the nausea goes away the more you play. When I started I couldn't do more than 15 min sessions at first for a week maybe. The other thing I figured out was having a fan and cool air blowing on me made it way better.

[–] atocci@lemmy.world 2 points 8 months ago (2 children)

Best Buy offers Quest 3 demos. I expect the experience would be pretty comparable to the PSVR2.

[–] Fermion@mander.xyz 2 points 8 months ago* (last edited 8 months ago) (1 children)

The nearest Best Buy didn't have any headset demos. Maybe I should check one closer to downtown. My closest Best Buy has been retrofitted to be mostly fulfillment center now. The product displays are a bit on the meager side.

[–] atocci@lemmy.world 2 points 8 months ago

Might be worth giving them a call to check before making the drive. The one closest to me offers the demos so I assumed they all would, sorry!

[–] june@lemmy.world 1 points 8 months ago

The psvr2 is a nicer experience imo (the big exception being that it’s tethered), namely because of the eye tracking. The PSVR2 also has two screens that are slightly lower resolution than the single screen in the quest 3, so visually the PSVR2 wins. It’s also a lot lighter than the quest which makes extended play a bit easier.

Overall I generally recommend folks go with the Quest unless you are really excited about GT7 and eye tracking.

[–] Codilingus@sh.itjust.works 1 points 8 months ago* (last edited 8 months ago)

You can counter that with a few tips. Aiming fan on the ground at you so you feel the constant air from the same direction. And a circular rug that's on the small side, so you have a unique physical feel to your play area.

Modern vr titles also have options to turn on to counter motion sickness as well, that vary from game to game.