this post was submitted on 13 Mar 2024
312 points (96.7% liked)

Games

16828 readers
1371 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

Legendary video game music composer Nobuo Uematsu says he doesn’t think some modern video game soundtracks are as interesting as those in older games.

you are viewing a single comment's thread
view the rest of the comments
[–] index@sh.itjust.works -3 points 8 months ago (1 children)

The problem is not orchestral music vs 8 bit, it's the industry being driven only by money and profits. This guy is an insider they should know better.

[–] the_crotch@sh.itjust.works 9 points 8 months ago (2 children)

Yeah, Nintendo in the 90s didn't care about profit, they added music to their games for the pure whimsey of it. Give me a break.

[–] Skullgrid@lemmy.world 0 points 8 months ago

It was to show off the hardware capabilities and to deal with the restrictions of the hardware

[–] index@sh.itjust.works -1 points 8 months ago (1 children)

Right now profits seem to be the only goal, back then they probably aimed at releasing quality products that would sell well in the market. You won't find the peak of music in videogames anyway

[–] xkforce@lemmy.world 2 points 8 months ago

Lets get one thing straight: it was always about profit. The only thing that changed is that they figured out that they dont need to put in as much effort to get the same financial result. They are the corporate equivalent of someone realizing they get paid the same wage whether they just barely meet expectations or spend 60 hours a week working their ass off. If gamers want them to put in the work, they have to give them a reason to and right now they're not.