this post was submitted on 29 Feb 2024
78 points (93.3% liked)

Games

32476 readers
1159 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] DoctorButts@kbin.melroy.org 20 points 8 months ago (1 children)

Comments section is pretty clear who read the article and who is only reacting to the title.

Helldivers 2 has weeks long campaigns where the entire playerbase has to defend certain planets. The "GM" keeps a close eye on progress of this event and manually adjusts it to make sure the campaign doesn't complete too soon.

There isn't some poor motherfucker staring at a screen watching the progress of each individual match spawning more bad guys whenever they feel like it.

This continuous evolution has actually seen Joel getting up at unsociable hours to sort out situations when the Helldivers 2 team realised the game wasn't as balanced as it could be. "There have been some sudden moments where maybe one planet was too easy or one was too hard and [Joel] had to get up in the middle of the night to give the Automatons a bit of reinforcement so the players don't take [the planet] too quickly," Pilestedt said.