this post was submitted on 12 Feb 2024
64 points (97.1% liked)
Games
16645 readers
591 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
founded 1 year ago
MODERATORS
I'm not sure what kind of disagreement went on behind the scenes, but just as someone who enjoyed the game, this seems fine to me. Five years of post-release content is better than what you usually get, especially considering that they were all good updates and none were hasty cash grabs. The base game by itself was endlessly replayable, then they kept adding variety.
The article mentions the studio is a co-op; I was not aware of that before. From the studio's Wikipedia article:
WELL DAMN I already loved the game, now I love it all over again.
Usually I'd agree but Motion Twin explicitly set up a dedicated studio, Evil Empire, to support Dead Cells for years to come while Motion Twin would move on to new games. It's not like it was intended that Evil Empire would work for free. The paid DLCs were/are successful.
That's one of the few models that I see as promising. Likely not easy though. Have you worked with software engineers? It's like herding cats much of the time, even when I'm a peer position.