this post was submitted on 31 Jan 2024
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[–] Mononon@lemmy.world 100 points 7 months ago (2 children)

I mean, who was searching for that before the game released? I imagine you'd see the same trend with basically every game immediately following release. Not to downplay the issues the game has having, but this is like a "duh" kind of thing.

[–] Aurenkin@sh.itjust.works 55 points 7 months ago* (last edited 7 months ago)

The number of people playing Suicide Squad has grown infinity percent since the games release therefore I personally think it's a success.

[–] voracitude@lemmy.world 5 points 7 months ago* (last edited 7 months ago) (1 children)

Did they do preorders for the Early Access version, as well?

Sorry... I'm gonna stop giving them ideas. Things are bad enough already.

[–] Mononon@lemmy.world 5 points 7 months ago (1 children)

They did, yes. Getting pretty common these days. Early Access with a preorder of a higher priced digital edition of a game. Seems relatively harmless to me. I would never pay for that, but I think if it means that much to you, it's not hurting anything.

[–] Andonyx@lemmy.world 1 points 7 months ago

I feel somewhat the same on single player, but this is competitive GAAS, and they knew exactly what they were doing when they did it here. People who do this seriously already know every map, every spawn and every weapons characteristics within three days. This is simply another pay to win mechanic for the kind of people who play 12 hours a day, reach max rank in three days and hunt rookies who didn't spend the extra money to play early.