this post was submitted on 30 Jan 2024
64 points (91.0% liked)
Games
16651 readers
591 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The real issue is that music licensing isn't perpetual. Licensing should be per person or per product, not time based.
Everyone blames the games industry, but they really should be pointing their fingers at the music industry.
This is also why seasons of TV shows were crazy expensive on DVD, have different music on streaming services, and why some shows like the Drew Carey show will never be seen again.
It would be great if we could get a law that makes these ridiculous licensing rules void and delivery medium is detached from copy permission.
I wonder if it can be even simpler: if you stop selling it (for a reasonable price), it loses all copyright protection. And that would apply to all versions of the media, so companies can't just stop selling the old version to promote sales of the remaster.
Companies would then have an incentive to negotiate proper licenses to media, otherwise their work would enter the public domain the moment that license expires.
That doesn't help a ton with music, as the songs are generally for sale. A show of game becoming public domain doesn't help a ton without music, but it may force companies to be more aggressive in negotiating rights I suppose so they don't end up in this situation.
Yup, and that's the goal. Game companies wouldn't want to lose their copyright, so they'd either have to negotiate more favorable rights or go back to older games to remove lapsed music. Either way, the game stays available.