this post was submitted on 12 Jan 2024
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[โ€“] Carighan@lemmy.world 1 points 10 months ago (1 children)

Bit sad they aren't exploring removing the - IMO unnecessary - broadness of the item + skill-up system for something like the talents HotS had (or even better some sort of small branching talent tree), just to keep evolving the genre.

But I can also understand it, since well, they have an established playerbase and this is probably more a refresh than a "true" successor.

[โ€“] InquisitiveApathy@lemm.ee 1 points 10 months ago

Yeah I wouldn't expect them to reinvent the wheel at this point. I think the only major difference that should reasonably be expected is in the change to the newer Unreal Engine. Better graphics, better optimization in the codebase(hopefully), and better performance. Otherwise I expect everything to be similar, but it's too early to say anything for certain I suppose.