this post was submitted on 26 Dec 2023
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Call of Cthulhu, but I have like a 50 page document about the world, characters, a few new mechanics, entities, equipment, factions and organizations, races, names that are used by each race and languages.
I like world building.
I like worldbuilding too and I've probably got a lot more than 50 pages of background on my world (it's spread over a wiki so I don't know how many pages it actually comes to). But is that really what you actually give to players at the start? I feel like not many players would have the patience to work through 50 pages of homework before they're allowed to start playing (but congratulations if you've found a group who are that into your worldbuilding!)
A lot of my worldbuilding exists either for long-term campaign options, for peppering into dialogue or events to make the world feel a bit more three-dimensional, or realistically just for my own private fun that will never see the light of day.
Its more so I know more about the world and keep things consistent and immersive. I usually give my players about half a page of info, and answer any questions they might have.