this post was submitted on 24 Nov 2023
998 points (100.0% liked)

196

16297 readers
2962 users here now

Be sure to follow the rule before you head out.

Rule: You must post before you leave.

^other^ ^rules^

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] avater@lemmy.world 7 points 10 months ago (2 children)

i don't see the benefit of raytracing....

[–] Pixelologist@lemmy.dbzer0.com 4 points 10 months ago* (last edited 10 months ago) (2 children)

Do you have a gpu that can run max raytracing at 1440p - 100+ fps?

I'm not saying it's a worthwile investment, but if you CAN run it well... you're going to.

[–] daellat@lemmy.world 6 points 10 months ago

What gpu can actually run 100fps with rt on 1440p?

[–] avater@lemmy.world 2 points 10 months ago* (last edited 10 months ago)

Yes I did, still choosed to run games without raytracing on ultra without any upscale. Of course I did notice some (imho!) minor nice lighting and refraction stuff with raytracing, but for me these never justified the performance loss and the soft look of an upscaled image.

Therefore I'd rather choose not to play with raytracing and I don't have the feeling that I miss something :)

[–] GoodEye8@lemm.ee 3 points 10 months ago

The biggest reason your not seeing much benefit is because a) the tech hasn't matured to a point where rasterization techniques can't produce the same effect and b) devs aren't developing games with raytracing in mind.

Honestly, the most impressive examples of raytracing have been Nvidias tech demos, more specifically Quake 2 RTX and Minecraft RTX textures.

It's gonna take time for raytracing to impress but when it does it's going to blow your mind.