this post was submitted on 22 Nov 2023
88 points (84.4% liked)

Games

16399 readers
1359 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Kyyrypyy@lemmy.world 7 points 10 months ago (2 children)

Considering that Steam now requires for manual input for the prices for different regions, is there a tool that a) lists these regions and b) calculates the median suggested pricing for these regions in comparison to the region you (the developer) is based in?

I know an excel sheet would probably be a good start, but considering that therevare also developers in regions other than EU (€) and US ($), it would be a tremendous help to be able to input a price you have in mind, in your own currency, and have the prices calculated in other currencies in the respective regions.

[–] redeven@lemmy.world 3 points 10 months ago

Steam's price settings page already has a very convenient Recommended Prices button that sets your game's price to what Valve estimates would be okay for that region. For most devs, that's perfectly adequate. Valve already did the homework so devs don't have to.

Publishers that would want to charge more would likely just set the USA price anyway and forgo regional pricing.

And if you want to charge less than the recommended price, while appreciated, why?

[–] CJOtheReal@ani.social 1 points 10 months ago

I think there are some excel sheets that can do that