this post was submitted on 17 Nov 2023
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[–] Kushia@lemmy.ml 67 points 11 months ago* (last edited 11 months ago) (3 children)

We had mods. They're a bit like skins and new content, only free and far more creative. They are what you call microtransactions today but you didn't have to sell your right arm to get them because anyone could make them.

[–] Damage@feddit.it 15 points 11 months ago (1 children)

CS mods

Yo dawg, we heard you like mods...

[–] tryptaminev@feddit.de 9 points 11 months ago (2 children)

downloading 1/300 double-kill.mp3...

[–] snor10@lemm.ee 2 points 11 months ago

Wow, what a flashback!

[–] GarytheSnail@programming.dev 2 points 11 months ago

Quake sounds was a must have for pubs.

[–] brokenlcd@feddit.it 12 points 11 months ago (1 children)

Mods are literally the reason why doom II, skyrim, fallout new vegas and assaultcube are still my most played games, I'm both genuinely surprised and scared at what people can come up with.

[–] Kushia@lemmy.ml 2 points 11 months ago

All my most played, loved and returned to games all support mods and there are a ton of mods for them. Even online games like Wow where mods at least make things a lot better.

[–] Hotzilla@sopuli.xyz 2 points 11 months ago

Well, CS was a mod for Half-Life :)