this post was submitted on 15 Nov 2023
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[–] Zoboomafoo@lemmy.world 10 points 11 months ago (2 children)

Well, it's a roleplaying game where your choices don't matter, a dungeon delver where 90% of them are procedurally generated with nearly identical enemies, and an exploration game with very little to find.

[–] neokabuto@sh.itjust.works 6 points 11 months ago (1 children)

where 90% of them are procedurally generated with nearly identical enemies

It's worse than that. The POIs are recycled almost exactly. They're made in a way where they could have been procedural, but instead we get the same dozen-ish of them repeated with the same things in the same place.

[–] Endorkend@kbin.social 4 points 11 months ago

That's an other issue the game has.

It brings several features that are done 1000x better in other games, like Empyrion, NMS, Elite, etc, etc.

[–] Xel@mujico.org 4 points 11 months ago

choices don't matter

It was a painful experience to have to murder everyone in the scarlet fleet station to continue with the quest. I couldn't get rid of the bounty since it was in the millions by the time I was doing those quests.

It was just so bad...