this post was submitted on 21 Oct 2023
85 points (96.7% liked)

Games

32373 readers
1927 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Kuro@lemm.ee 3 points 1 year ago (2 children)

I've been on the fence about this game for a while now. How does it compare to something like PoE?

[–] PlantJam@lemmy.world 8 points 1 year ago (1 children)

Think of it as a middle ground of complexity between D3 and PoE. It's a ton of fun even in its current early access/beta state.

[–] Rose@lemmy.world 2 points 1 year ago (1 children)

Which of those is more complex?

[–] PlantJam@lemmy.world 5 points 1 year ago

PoE is most complex, D3 is least complex, and Last Epoch is in the middle.

[–] bitwaba@lemmy.world 6 points 1 year ago

Less complex than POE's skill tree and gem system.

Enjoyable more complex than D3 and D4s trees.

Each base class has a passive tree, and each base class has 3 masteries. You can only master in 1 of the 3. Each mastery has its own passive tree as well. After a certain number of points in a passive tree, you unlock additional skills related to that class or mastery.

Each skill itself (max of 5 skills on the skill bar) had it's own speculation tree. You'll get ~20 points to customize how the skill plays (things like increased area of effect, cast speed, damage element type, etc).

There's a lot of synergy between the skills, so you can specialize them in ways that make them feel very powerful.

Personally, it's my favorite ARPG of the current generation. However it does feels a bit easy. I'm hoping they have it tuned towards getting people to end game faster to get more feedback during early access. I didn't feel like I was where I should be in terms of difficulty unless I was in a zone 10 levels higher than me. Hopefully they narrow that gap by 1.0 and make it a little more difficult.