this post was submitted on 19 Oct 2023
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[–] TheHotze@lemmy.world 13 points 11 months ago (2 children)

Ideally AI could be used to reduce the amount of work required to produce AAA assets, and allow that time to go back into quest design and world building. Or just reduce development time so we can get great games more often.

[–] snooggums@kbin.social 7 points 11 months ago

Yeah, another tool like licensing a game engine or procedurally generated content. It will still require a lot of review and revision, custom work to overcome edge cases, and direction to meet your goals.

[–] Stovetop@lemmy.world 5 points 11 months ago

What AAA studio managers hear:

"So you mean I only need two devs now to do the work of 10? Sounds great!"

"And no, we're not going to lower the price of our games."