this post was submitted on 03 Oct 2023
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[–] autotldr@lemmings.world 3 points 1 year ago

This is the best summary I could come up with:


I'd made a rookie error: starting out with an intense game that triggered motion sickness.

But finding a solution is critical if Mark Zuckerberg wants to create a metaverse that people spend serious time in.

The same held true as I tried Stranger Things - a mixed reality game version of the hit Netflix series.

After my demonstration I had a chat with Chris Cox, chief product officer at Meta, and asked him what his favourite thing about the new headset was.

But part of feeling ill is based simply on your eyes seeing things that the rest of your body isn't experiencing.

I didn't feel sick, but an unwanted dizziness began to creep over me - my brain still telling me that it's not enjoying the experience.


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