this post was submitted on 23 Sep 2023
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There's also the matter of future developers to consider. I'm in the process of looking at game engines to learn, and Unity has decisively crossed itself off the list. Even if current studios and developers stick with Unity, startups and novices would be foolish to pick a game engine that might suddenly decide to charge them out the ass with little to no notice. Existing developers have the issue where they already have tools and experience with Unity, but newer folks don't.
Myself I really wish that Godot would finally start getting traction in being the most advanced and the most used game engine. And it's free.
Just look at Linux - it's free, most used and most customizable server platform, even tho paid alternatives (e.g. Windows server) exists. I wish Godot would become de facto standard game engine.
So you'd say you're waiting for Godot..
... To become s success?
Clever hahaha